Advanced match analysis
Cosmic_GosT + Geonpi de Paris vs Roling one + TopherCx
- Queue
- Ranked 2v2 Supremacy
- Map
- Mount Olympus
- Map Seed
- 12008
- Duration
- 12:00
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeat
Team Elo 965
Cosmic_GosT
Hades · Elo 908 -8
Geonpi de Paris
Shennong · Elo 1022 -12
12:00
Match length
Victory
Team Elo 1122
Roling one
Freyr · Elo 1208 +7
TopherCx
Tezcatlipoca · Elo 1037 +13
28.8% win probability
Pre-match · Roling one + TopherCx favored
win probability 71.2%
Key momentsIn match order
Cosmic_GosT
Hades · Blue · Team 1- EAPM
- 19.2
- Favorite unit
- Toxotes 23 fielded
- Largest army
- 37
- First expansion
- —
Age path
AresClassical · Research start 2:52
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Roling one
Freyr · Red · Team 2- EAPM
- 35.1
- Favorite unit
- Portable Ram 12 fielded
- Largest army
- 43
- First expansion
- 7:06
Age path
UllrClassical · Est. start 3:30
AegirHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Geonpi de Paris
Shennong · Yellow · Team 1- EAPM
- 19.8
- Favorite unit
- Fire Archer 6 fielded
- Largest army
- 9
- First expansion
- 10:11
Age path
HoutuClassical · Est. start 3:58
NubaHeroic · Est. start 9:15
MythicNot reached
Opening read
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
TopherCx
Tezcatlipoca · Purple · Team 2- EAPM
- 23.2
- Favorite unit
- Tlamanih Spearman 8 fielded
- Largest army
- 21
- First expansion
- 9:28
Age path
MalinalxochitlClassical · Est. start 3:42
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Cosmic_GosT
Army · 37Units
Buildings ›7 types
God powers ›2 invoked
Roling one
Army · 43Units
Buildings ›7 types
God powers ›1 invoked
Geonpi de Paris
Army · 9Units
Buildings ›8 types
God powers ›2 invoked
TopherCx
Army · 21Units
Quimichin Spy2