Advanced match analysis
NothingtoProve vs Musha
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 28123
- Duration
- 29:48
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
NothingtoProve
Poseidon · Elo 1357 +13
29:48
Match length
Defeated
Musha
Susanoo · Elo 1260 -13
63.6% win probability
Pre-match · NothingtoProve favored
win probability 36.4%
Key momentsIn match order
NothingtoProve
Poseidon · Blue- EAPM
- 52.9
- Favorite unit
- Hippeus 119 fielded
- Largest army
- 228
- First expansion
- 10:27
Age path
HermesClassical · Research start 3:36
AphroditeHeroic · Est. start 11:48
ArtemisMythic · Est. start 23:20
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom4 expansion build events
Water commitment1 dock build events
Market economy3,300 total resource volume
Large army production228 military units
No post-game awards
Musha
Susanoo · Red- EAPM
- 60.1
- Favorite unit
- Naginata Rider 134 fielded
- Largest army
- 321
- First expansion
- 16:07
Age path
Inari OkamiClassical · Est. start 3:58
RaijinHeroic · Est. start 10:00
TakemikazuchiMythic · Est. start 19:09
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling16 wall build events
Water commitment1 dock build events
Market economy400 total resource volume
Large army production321 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,700 total volume›
NothingtoProve
Bought
No buys
Sold
Total player market volume3,300
Musha
Bought
Sold
No sells
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.