Advanced match analysis
MiniVega vs Ulfsark Rush
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 27171
- Duration
- 11:17
- Patch
- 19.17020
- Played
- · 8 hours ago
Winner
MiniVega
Thor · Elo 1615 +18
11:17
Match length
Defeated
Ulfsark Rush
Gaia · Elo 1633 -18
47.4% win probability
Pre-match · Ulfsark Rush favored · Upset
win probability 52.6%
Key momentsIn match order
MiniVega
Thor · Blue- EAPM
- 58.6
- Favorite unit
- Berserk 37 fielded
- Total score
- 13,682
- Military score
- 7,910
- Economic score
- 5,429
- Kills score
- 368
- Units killed
- 15
- Units lost
- 9
- Buildings razed
- 0
- Largest army
- 63
- First expansion
- —
Age path
ForsetiClassical · Research start 3:12
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling7 wall build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Ulfsark Rush
Gaia · Red- EAPM
- 49.4
- Favorite unit
- Murmillo 24 fielded
- Total score
- 12,807
- Military score
- 5,785
- Economic score
- 6,801
- Kills score
- 221
- Units killed
- 9
- Units lost
- 14
- Buildings razed
- 4
- Largest army
- 44
- First expansion
- 10:36
Age path
OceanusClassical · Research start 3:41
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.