Advanced match analysis
XxTraitor vs Catalan8578
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 26516
- Duration
- 18:52
- Patch
- 19.17020
- Played
- · 8 hours ago
Winner
XxTraitor
Tsukuyomi · Elo 1085 +13
18:52
Match length
Defeated
Catalan8578
Zeus · Elo 989 -13
63.5% win probability
Pre-match · XxTraitor favored
win probability 36.5%
Key momentsIn match order
XxTraitor
Tsukuyomi · Blue- EAPM
- 47.0
- Favorite unit
- Naginata Rider 11 fielded
- Total score
- 30,099
- Military score
- 13,835
- Economic score
- 13,051
- Kills score
- 3,250
- Units killed
- 152
- Units lost
- 12
- Buildings razed
- 4
- Largest army
- 32
- First expansion
- —
Age path
Inari OkamiClassical · Research start 4:28
HachimanHeroic · Est. start 14:12
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling10 wall build events
Highest Score
Most Improvements
Most Kills
Catalan8578
Zeus · Red- EAPM
- 72.4
- Favorite unit
- Hoplite 401 fielded
- Total score
- 16,879
- Military score
- 3,718
- Economic score
- 12,949
- Kills score
- 212
- Units killed
- 12
- Units lost
- 152
- Buildings razed
- 0
- Largest army
- 938
- First expansion
- 4:27
Age path
AthenaClassical · Research start 3:23
DionysusHeroic · Research start 13:23
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
Large army production938 military units
Most Deaths
Most Resources
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.