Replay-derived match flow, timings, and composition.

Advanced match analysis

Kuawi vs UR TaIeNT

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
16994
Duration
28:05
Patch
19.17020
Played
· 7 hours ago
Watering Hole map preview
MapWatering Hole
Defeated
Kuawi Quetzalcoatl · Elo 1141 -12
28:05 Match length
Winner
UR TaIeNT Hades · Elo 1246 +12
35.3% win probability Pre-match · UR TaIeNT favored win probability 64.7%
Key momentsIn match order
First pressure
3:27 Kuawi Warrior Priest trained
Fastest Classical
4:16* UR TaIeNT Athena · estimated
Armory timing
4:41 Kuawi Armory
First extra TC
5:10 UR TaIeNT Town Center
Fastest Heroic
7:26* Kuawi Coyolxauhqui · estimated
Fortress timing
14:05 UR TaIeNT Fortress
Market timing
18:23 UR TaIeNT Market
Fastest Mythic
18:47* UR TaIeNT Artemis · estimated

Kuawi

Quetzalcoatl · Blue
Loss 1141 -12
EAPM
51.3
Favorite unit
Eagle Warrior
120 fielded
Largest army
252
First expansion
20:09
Age path
PatecatlClassical · Est. start 3:40
CoyolxauhquiHeroic · Est. start 6:11
TlalocMythic · Timing unavailable
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling19 wall build events
Large army production252 military units
No post-game awards

UR TaIeNT

Hades · Red
Win 1246 +12
EAPM
36.9
Favorite unit
Toxotes
117 fielded
Largest army
312
First expansion
5:10
Age path
AthenaClassical · Research start 3:16
ApolloHeroic · Est. start 9:18
ArtemisMythic · Research start 16:47
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,600 total resource volume
Large army production312 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,600 total volume

Kuawi

Bought

No buys

Sold

No sells

Total player market volume0

UR TaIeNT

Bought

Food1,100

Sold

Food500
Total player market volume1,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kuawi

Army · 252

Units

Eagle Warrior120
Tlamanih Spearman29
Warrior Priest23
Tequihua Archer20
Tzitzimitl17
Jaguar Rider15
Otontin14
Quinametzin11
Ocelotl Warrior2
Ahuizotl1
Buildings 9 types
Wall19
Calpulli17
House16
War Hut9
Nobles Hut5
Temple3
Great Temple2
Town Center2
Armory1
God powers 4 invoked
Agave Bloom2
Monolith Of Tlaloc1
Starfall1

UR TaIeNT

Army · 312

Units

Toxotes117
Hypaspist80
Hoplite56
Peltast30
Helepolis8
Ajax6
Achilles5
Chimera3
Perseus3
Chiron2
Manticore1
Petrobolos1
Buildings 11 types
House34
Farm31
Storehouse18
Archery Range9
Military Academy9
Granary6
Fortress5
Armory3
Town Center2
Market1
Temple1
God powers 4 invoked
Earthquake1
Restoration1
Sentinel1
Underworld Passage1