Advanced match analysis
Spaartan1313 vs ImSoChove
- Queue
- Ranked 1v1 Supremacy
- Map
- Nile Shallows
- Map Seed
- 13823
- Duration
- 12:01
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
Spaartan1313
Poseidon · Elo 1379 +10
12:01
Match length
Defeated
ImSoChove
Thor · Elo 1231 -10
70.1% win probability
Pre-match · Spaartan1313 favored
win probability 29.9%
Key momentsIn match order
Spaartan1313
Poseidon · Blue- EAPM
- 76.6
- Favorite unit
- Hypaspist 18 fielded
- Total score
- 12,629
- Military score
- 6,641
- Economic score
- 4,768
- Kills score
- 1,220
- Units killed
- 44
- Units lost
- 17
- Buildings razed
- 7
- Largest army
- 54
- First expansion
- —
Age path
AresClassical · Est. start 2:51
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling6 wall build events
Highest Score
Largest Army
Most Kills
ImSoChove
Thor · Pink- EAPM
- 39.5
- Favorite unit
- Raiding Cavalry 15 fielded
- Total score
- 9,802
- Military score
- 3,022
- Economic score
- 6,340
- Kills score
- 440
- Units killed
- 17
- Units lost
- 44
- Buildings razed
- 0
- Largest army
- 44
- First expansion
- —
Age path
FreyjaClassical · Est. start 3:40
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling7 wall build events
Most Deaths
Most Improvements
Most Resources
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Spaartan1313
Army · 54Units
Buildings ›8 types
God powers ›2 invoked
ImSoChove
Army · 44Units
Buildings ›7 types
God powers ›None invoked
No god powers recorded.