Replay-derived match flow, timings, and composition.

Advanced match analysis

KilluaZoldyc vs kale

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
26707
Duration
18:48
Patch
19.17020
Played
· 7 hours ago
Mirage map preview
MapMirage
Winner
KilluaZoldyc Fuxi · Elo 1072 +14
18:48 Match length
Defeated
kale Poseidon · Elo 975 -30
63.6% win probability Pre-match · KilluaZoldyc favored win probability 36.4%
Key momentsIn match order
First pressure
3:36 kale Stable
Fastest Classical
4:05* kale Hermes · estimated
Armory timing
8:16 KilluaZoldyc Armory
First extra TC
9:44 kale Town Center
Fastest Heroic
12:46* KilluaZoldyc Goumang · estimated

KilluaZoldyc

Fuxi · Blue
Win 1072 +14
EAPM
39.6
Favorite unit
Ge Halberdier
32 fielded
Total score
27,220
Military score
13,861
Economic score
11,106
Kills score
2,265
Units killed
92
Units lost
39
Buildings razed
6
Largest army
75
First expansion
—
Age path
ChiyouClassical · Research start 3:16
GoumangHeroic · Research start 11:31
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling10 wall build events
Water commitment1 dock build events
Highest Score Largest Army Most Improvements Most Kills Most Resources

kale

Poseidon · Red
Loss 975 -30
EAPM
48.7
Favorite unit
Toxotes
39 fielded
Total score
17,633
Military score
6,419
Economic score
10,058
Kills score
1,156
Units killed
41
Units lost
92
Buildings razed
2
Largest army
100
First expansion
9:44
Age path
HermesClassical · Est. start 3:05
AphroditeHeroic · Est. start 17:04
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling27 wall build events
Large army production100 military units
Most Deaths

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

KilluaZoldyc

Army · 75

Units

Ge Halberdier32
Wuzu Javelineer21
White Horse Cavalry8
Siege Crossbow6
Pioneer3
Dao Swordsman2
Nezha Child1
Nezha Youth1
Sage1
Buildings 10 types
House21
Wall10
Silo8
Military Camp6
Imperial Academy3
Baolei2
Machine Workshop2
Armory1
Dock1
Temple1
God powers 2 invoked
Lightning Weapons1
The Peach Blossom Spring1

kale

Army · 100

Units

Toxotes39
Hippeus36
Hoplite12
Peltast9
Centaur3
Theseus1
Buildings 12 types
Wall27
House20
Farm11
Sentry Tower6
Stable5
Storehouse5
Archery Range4
Granary2
Armory1
Military Academy1
Temple1
Town Center1
God powers 3 invoked
Cease Fire1
Curse1
Lure1