Advanced match analysis
KilluaZoldyc vs kale
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 26707
- Duration
- 18:48
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
KilluaZoldyc
Fuxi · Elo 1072 +14
18:48
Match length
Defeated
kale
Poseidon · Elo 975 -30
63.6% win probability
Pre-match · KilluaZoldyc favored
win probability 36.4%
Key momentsIn match order
KilluaZoldyc
Fuxi · Blue- EAPM
- 39.6
- Favorite unit
- Ge Halberdier 32 fielded
- Total score
- 27,220
- Military score
- 13,861
- Economic score
- 11,106
- Kills score
- 2,265
- Units killed
- 92
- Units lost
- 39
- Buildings razed
- 6
- Largest army
- 75
- First expansion
- —
Age path
ChiyouClassical · Research start 3:16
GoumangHeroic · Research start 11:31
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling10 wall build events
Water commitment1 dock build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
kale
Poseidon · Red- EAPM
- 48.7
- Favorite unit
- Toxotes 39 fielded
- Total score
- 17,633
- Military score
- 6,419
- Economic score
- 10,058
- Kills score
- 1,156
- Units killed
- 41
- Units lost
- 92
- Buildings razed
- 2
- Largest army
- 100
- First expansion
- 9:44
Age path
HermesClassical · Est. start 3:05
AphroditeHeroic · Est. start 17:04
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling27 wall build events
Large army production100 military units
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.