Advanced match analysis
Bear vs CAT
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 29259
- Duration
- 21:44
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
Bear
Gaia · Elo 916 -21
21:44
Match length
Winner
CAT
Oranos · Elo 834 +21
61.6% win probability
Pre-match · Bear favored · Upset
win probability 38.4%
Key momentsIn match order
Bear
Gaia · Blue- EAPM
- 23.0
- Favorite unit
- Contarius 85 fielded
- Largest army
- 150
- First expansion
- 4:54
Age path
OceanusClassical · Research start 3:43
RheiaHeroic · Est. start 15:18
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production150 military units
No post-game awards
CAT
Oranos · Red- EAPM
- 22.6
- Favorite unit
- Murmillo 30 fielded
- Largest army
- 119
- First expansion
- 8:48
Age path
PrometheusClassical · Est. start 2:58
HyperionHeroic · Research start 12:09
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom3 expansion build events
Large army production119 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.