Advanced match analysis
Imogen vs Ocebe_VIP
- Queue
- Ranked 1v1 Supremacy
- Map
- Savannah
- Map Seed
- 15891
- Duration
- 23:21
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
Imogen
Freyr · Elo 1040 +24
23:21
Match length
Defeated
Ocebe_VIP
Thor · Elo 1175 -24
31.5% win probability
Pre-match · Ocebe_VIP favored · Upset
win probability 68.5%
Key momentsIn match order
Imogen
Freyr · Blue- EAPM
- 49.2
- Favorite unit
- Throwing Axeman 41 fielded
- Largest army
- 163
- First expansion
- 17:27
Age path
UllrClassical · Research start 4:03
AegirHeroic · Est. start 17:02
VidarMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling34 wall build events
Market economy2,500 total resource volume
Large army production163 military units
No post-game awards
Ocebe_VIP
Thor · Red- EAPM
- 22.6
- Favorite unit
- Hirdman 26 fielded
- Largest army
- 86
- First expansion
- —
Age path
ForsetiClassical · Research start 5:14
BragiHeroic · Research start 15:38
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy1,000 total resource volume
Large army production86 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,500 total volume›
Imogen
Bought
No buys
Sold
Total player market volume2,500
Ocebe_VIP
Bought
No buys
Sold
Total player market volume1,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.