Advanced match analysis
Rafaelgardvall1 + Very Old vs BunnyHill + Autumn_T
- Queue
- Ranked 2v2 Supremacy
- Map
- Megalopolis
- Map Seed
- 6152
- Duration
- 36:31
- Patch
- 19.17020
- Played
- · 6 hours ago
Victory
Team Elo 1216
Rafaelgardvall1
Gaia · Elo 1111 +19
Very Old
Hades · Elo 1321 +10
36:31
Match length
Defeat
Team Elo 1153
BunnyHill
Hades · Elo 1150 -14
Autumn_T
Freyr · Elo 1156 -15
59.0% win probability
Pre-match · Rafaelgardvall1 + Very Old favored
win probability 41.0%
Key momentsIn match order
Rafaelgardvall1
Gaia · Blue · Team 1- EAPM
- 31.0
- Favorite unit
- Contarius 71 fielded
- Largest army
- 347
- First expansion
- 6:05
Age path
OceanusClassical · Est. start 3:39
TheiaHeroic · Est. start 12:24
AtlasMythic · Est. start 22:08
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Multi-TC boom4 expansion build events
Large army production347 military units
No post-game awards
BunnyHill
Hades · Red · Team 2- EAPM
- 46.5
- Favorite unit
- Hypaspist 123 fielded
- Largest army
- 467
- First expansion
- 13:31
Age path
AresClassical · Est. start 2:43
ApolloHeroic · Est. start 6:25
HephaestusMythic · Research start 24:22
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling19 wall build events
Market economy6,100 total resource volume
Large army production467 military units
No post-game awards
Very Old
Hades · Yellow · Team 1- EAPM
- 50.0
- Favorite unit
- Hypaspist 99 fielded
- Largest army
- 389
- First expansion
- 5:09
Age path
AresClassical · Research start 3:36
ApolloHeroic · Research start 12:41
ArtemisMythic · Research start 22:44
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Heavy walling13 wall build events
Market economy1,000 total resource volume
Large army production389 military units
No post-game awards
Autumn_T
Freyr · Mint · Team 2- EAPM
- 73.0
- Favorite unit
- Berserk 279 fielded
- Largest army
- 630
- First expansion
- 12:14
Age path
UllrClassical · Est. start 3:44
AegirHeroic · Est. start 10:18
VidarMythic · Est. start 17:21
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom4 expansion build events
Market economy9,100 total resource volume
Large army production630 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 16,200 total volume›
Rafaelgardvall1
Bought
No buys
Sold
No sells
Total player market volume0
BunnyHill
Bought
Sold
Total player market volume6,100
Very Old
Bought
No buys
Sold
Total player market volume1,000
Autumn_T
Bought
Sold
Total player market volume9,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.