Advanced match analysis
DARK HORSE#2118 vs LOGAINS
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 14864
- Duration
- 17:46
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
DARK HORSE#2118
Kronos · Elo 1167 -20
17:46
Match length
Winner
<color7,1,.5>LOGAINS
Amaterasu · Elo 1112 +20
57.8% win probability
Pre-match · DARK HORSE#2118 favored · Upset
win probability 42.2%
Key momentsIn match order
DARK HORSE#2118
Kronos · Blue- EAPM
- 36.6
- Favorite unit
- Murmillo 47 fielded
- Largest army
- 100
- First expansion
- —
Age path
PrometheusClassical · Research start 3:07
HyperionHeroic · Est. start 11:08
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production100 military units
No post-game awards
<color7,1,.5>LOGAINS
Amaterasu · Red- EAPM
- 48.9
- Favorite unit
- Samurai 18 fielded
- Largest army
- 56
- First expansion
- —
Age path
Ame No UzumeClassical · Est. start 3:16
RaijinHeroic · Est. start 11:33
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.