Advanced match analysis
CEVICHINI PICANTINI vs nanobytesinc
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 13313
- Duration
- 23:36
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
CEVICHINI PICANTINI
Odin · Elo 1101 -16
23:36
Match length
Winner
nanobytesinc
Isis · Elo 1127 +16
46.3% win probability
Pre-match · nanobytesinc favored
win probability 53.7%
Key momentsIn match order
CEVICHINI PICANTINI
Odin · Blue- EAPM
- 42.5
- Favorite unit
- Throwing Axeman 80 fielded
- Largest army
- 167
- First expansion
- 10:37
Age path
HeimdallClassical · Est. start 3:06
NjordHeroic · Est. start 8:47
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy1,300 total resource volume
Large army production167 military units
No post-game awards
nanobytesinc
Isis · Grey- EAPM
- 60.0
- Favorite unit
- Axeman 102 fielded
- Largest army
- 137
- First expansion
- 15:44
Age path
AnubisClassical · Research start 3:27
SobekHeroic · Est. start 10:04
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling8 wall build events
Large army production137 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,300 total volume›
CEVICHINI PICANTINI
Bought
Sold
No sells
Total player market volume1,300
nanobytesinc
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.