Replay-derived match flow, timings, and composition.

Advanced match analysis

KARINA vs GusBus

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
31559
Duration
25:31
Patch
19.17020
Played
· 6 hours ago
Alfheim map preview
MapAlfheim
Winner
KARINA Freyr · Elo 1569 +22
25:31 Match length
Defeated
GusBus Quetzalcoatl · Elo 1650 -22
38.5% win probability Pre-match · GusBus favored · Upset win probability 61.5%
Key momentsIn match order
First pressure
3:12 KARINA Hersir trained
Fastest Classical
4:22* KARINA Ullr · estimated
Armory timing
7:39 KARINA Armory
Market timing
8:36 GusBus Market
Fortress timing
9:58 KARINA Hill Fort
Fastest Heroic
10:24* KARINA Aegir · estimated
First extra TC
17:31 KARINA Town Center
Fastest Mythic
21:37* KARINA Vidar · estimated

KARINA

Freyr · Blue
Win 1569 +22
EAPM
82.3
Favorite unit
Throwing Axeman
63 fielded
Largest army
184
First expansion
17:31
Age path
UllrClassical · Research start 3:22
AegirHeroic · Est. start 9:09
VidarMythic · Est. start 19:37
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Market economy4,100 total resource volume
Large army production184 military units
No post-game awards

GusBus

Quetzalcoatl · Red
Loss 1650 -22
EAPM
45.6
Favorite unit
Otontin
49 fielded
Largest army
210
First expansion
—
Age path
PatecatlClassical · Research start 3:29
CoatlicueHeroic · Est. start 10:03
TlalocMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling49 wall build events
Large army production210 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,100 total volume

KARINA

Bought

Food500

Sold

Wood3,600
Total player market volume4,100

GusBus

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

KARINA

Army · 184

Units

Throwing Axeman63
Huskarl49
Jarl19
Godi15
Rock Giant15
Portable Ram11
Berserk5
Hersir4
Ballista3
Buildings 11 types
Farm21
House16
Longhouse7
Wall7
Hill Fort6
Ox Cart Building4
Great Hall3
Armory2
Temple2
Town Center2
Market1
God powers 4 invoked
Asgardian Bastion1
Gullinbursti1
Inferno1
Tempest1

GusBus

Army · 210

Units

Otontin49
Shorn One45
Eagle Warrior44
Ocelotl Warrior32
Warrior Priest13
Centzon Totochtin12
Ayotochtli8
Jaguar Rider5
Quimichin Spy2
Buildings 10 types
Wall49
House28
Calpulli13
Farm4
Great Temple4
Nobles Hut4
Smoke Trap2
Temple2
Armory1
Market1
God powers 4 invoked
Agave Bloom1
Earth Monster1
Monolith Of Tlaloc1
Tailwind1