Advanced match analysis
brunoapaezmarin + trinsbro vs Agni_kai + cguerraba
- Queue
- Ranked 2v2 Supremacy
- Map
- Watering Hole
- Map Seed
- 27195
- Duration
- 22:11
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeat
Team Elo 1194
brunoapaezmarin
Gaia · Elo 1222 -8
trinsbro
Gaia · Elo 1167 -6
22:11
Match length
Victory
Team Elo 1424
Agni_kai
Isis · Elo 1430 +7
cguerraba
Poseidon · Elo 1418 +7
21.0% win probability
Pre-match · Agni_kai + cguerraba favored
win probability 79.0%
Key momentsIn match order
brunoapaezmarin
Gaia · Blue · Team 1- EAPM
- 42.7
- Favorite unit
- Destroyer 26 fielded
- Largest army
- 116
- First expansion
- 6:20
Age path
OceanusClassical · Research start 3:41
RheiaHeroic · Research start 11:48
AtlasMythic · Research start 15:18
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Large army production116 military units
No post-game awards
Agni_kai
Isis · Red · Team 2- EAPM
- 47.8
- Favorite unit
- Axeman 65 fielded
- Largest army
- 181
- First expansion
- 5:28
Age path
BastClassical · Est. start 4:40
NephthysHeroic · Est. start 10:20
ThothMythic · Est. start 16:56
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling6 wall build events
Market economy1,100 total resource volume
Large army production181 military units
No post-game awards
trinsbro
Gaia · Yellow · Team 1- EAPM
- 27.9
- Favorite unit
- Murmillo 29 fielded
- Largest army
- 155
- First expansion
- 5:04
Age path
OceanusClassical · Research start 3:27
TheiaHeroic · Research start 9:32
AtlasMythic · Research start 14:21
Opening read
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling23 wall build events
Large army production155 military units
No post-game awards
cguerraba
Poseidon · Green · Team 2- EAPM
- 98.4
- Favorite unit
- Toxotes 53 fielded
- Largest army
- 232
- First expansion
- 5:13
Age path
HermesClassical · Research start 2:53
DionysusHeroic · Est. start 12:17
HephaestusMythic · Research start 20:06
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom3 expansion build events
Large army production232 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,100 total volume›
brunoapaezmarin
Bought
No buys
Sold
No sells
Total player market volume0
Agni_kai
Bought
Sold
No sells
Total player market volume1,100
trinsbro
Bought
No buys
Sold
No sells
Total player market volume0
cguerraba
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.