Advanced match analysis
Pandemonio + Gifted Godz vs TopherCx + Roling one
- Queue
- Ranked 2v2 Supremacy
- Map
- Anatolia
- Map Seed
- 18643
- Duration
- 41:04
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeat
Team Elo 1052
Pandemonio
Zeus · Elo 1037 -14
Gifted Godz
Freyr · Elo 1068 -15
41:04
Match length
Victory
Team Elo 1112
TopherCx
Tezcatlipoca · Elo 1024 +18
Roling one
Zeus · Elo 1201 +11
41.5% win probability
Pre-match · TopherCx + Roling one favored
win probability 58.5%
Key momentsIn match order
Pandemonio
Zeus · Grey · Team 1- EAPM
- 31.2
- Favorite unit
- Hoplite 60 fielded
- Largest army
- 163
- First expansion
- 16:07
Age path
AthenaClassical · Est. start 3:44
ApolloHeroic · Research start 13:58
HephaestusMythic · Research start 35:36
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling7 wall build events
Water commitment2 dock build events
Market economy10,200 total resource volume
Large army production163 military units
No post-game awards
TopherCx
Tezcatlipoca · Red · Team 2- EAPM
- 31.6
- Favorite unit
- Tequihua Archer 139 fielded
- Largest army
- 355
- First expansion
- 13:43
Age path
MalinalxochitlClassical · Est. start 4:48
ItzpapalotlHeroic · Research start 10:18
MictlantecutliMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom7 expansion build events
Water commitment1 dock build events
Large army production355 military units
No post-game awards
Gifted Godz
Freyr · Maroon · Team 1- EAPM
- 35.9
- Favorite unit
- Throwing Axeman 103 fielded
- Largest army
- 387
- First expansion
- 8:53
Age path
UllrClassical · Research start 4:46
BragiHeroic · Research start 11:09
VidarMythic · Est. start 17:19
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling14 wall build events
Water commitment6 dock build events
Market economy19,400 total resource volume
Large army production387 military units
No post-game awards
Roling one
Zeus · Green · Team 2- EAPM
- 39.2
- Favorite unit
- Toxotes 69 fielded
- Largest army
- 266
- First expansion
- 12:50
Age path
AthenaClassical · Est. start 4:58
ApolloHeroic · Est. start 12:28
HeraMythic · Est. start 20:30
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Water commitment1 dock build events
Large army production266 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 29,600 total volume›
Pandemonio
Bought
No buys
Sold
Total player market volume10,200
TopherCx
Bought
No buys
Sold
No sells
Total player market volume0
Gifted Godz
Bought
No buys
Sold
Total player market volume19,400
Roling one
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.