Advanced match analysis
trinsbro + Seu Macho vs Agni_kai + cguerraba
- Queue
- Ranked 2v2 Supremacy
- Map
- Tundra
- Map Seed
- 12098
- Duration
- 9:08
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeat
Team Elo 1094
trinsbro
Gaia · Elo 1173 -6
Seu Macho
Poseidon · Elo 1016 -3
9:08
Match length
Victory
Team Elo 1417
Agni_kai
Isis · Elo 1423 +4
cguerraba
Poseidon · Elo 1411 +5
13.5% win probability
Pre-match · Agni_kai + cguerraba favored
win probability 86.5%
Key momentsIn match order
trinsbro
Gaia · Blue · Team 1- EAPM
- 16.8
- Favorite unit
- Katapeltes 7 fielded
- Largest army
- 8
- First expansion
- 5:04
Age path
OceanusClassical · Research start 3:47
TheiaHeroic · Timing unavailable
MythicNot reached
Opening read
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Agni_kai
Isis · Red · Team 2- EAPM
- 49.6
- Favorite unit
- Spearman 26 fielded
- Largest army
- 36
- First expansion
- —
Age path
BastClassical · Est. start 4:11
NephthysHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Seu Macho
Poseidon · Yellow · Team 1- EAPM
- 43.1
- Favorite unit
- Hippeus 9 fielded
- Largest army
- 11
- First expansion
- 6:21
Age path
HermesClassical · Est. start 2:46
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
cguerraba
Poseidon · Green · Team 2- EAPM
- 91.3
- Favorite unit
- Hippeus 29 fielded
- Largest army
- 33
- First expansion
- —
Age path
HermesClassical · Research start 2:53
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
trinsbro
Army · 8Units
Buildings ›7 types
God powers ›3 invoked
Agni_kai
Army · 36Units
Buildings ›12 types
God powers ›None invoked
No god powers recorded.