Advanced match analysis
FADINHA ❤ vs brklyngrk96
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 3823
- Duration
- 11:03
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
FADINHA ❤
Gaia · Elo 1095 +12
11:03
Match length
Defeated
brklyngrk96
Zeus · Elo 972 -19
67.0% win probability
Pre-match · FADINHA ❤ favored
win probability 33.0%
Key momentsIn match order
FADINHA ❤
Gaia · Pink- EAPM
- 67.0
- Favorite unit
- Murmillo 13 fielded
- Largest army
- 13
- First expansion
- 3:59
Age path
OceanusClassical · Research start 2:47
RheiaHeroic · Timing unavailable
MythicNot reached
Opening read
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling18 wall build events
No post-game awards
brklyngrk96
Zeus · Red- EAPM
- 30.5
- Favorite unit
- Hoplite 31 fielded
- Largest army
- 35
- First expansion
- —
Age path
AthenaClassical · Research start 3:05
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.