Advanced match analysis
s4pphire + sickplayer69 vs max.cringe + Suave
- Queue
- Ranked 2v2 Supremacy
- Map
- Watering Hole
- Map Seed
- 15341
- Duration
- 20:25
- Patch
- 19.17020
- Played
- · 6 hours ago
Victory
Team Elo 1475
s4pphire
Freyr · Elo 1484 +11
sickplayer69
Zeus · Elo 1466 +12
20:25
Match length
Defeat
Team Elo 1347
max.cringe
Odin · Elo 1254 -8
Suave
Odin · Elo 1440 -15
67.6% win probability
Pre-match · s4pphire + sickplayer69 favored
win probability 32.4%
Key momentsIn match order
s4pphire
Freyr · Blue · Team 1- EAPM
- 44.3
- Favorite unit
- Hirdman 33 fielded
- Total score
- 37,462
- Military score
- 13,551
- Economic score
- 20,808
- Kills score
- 3,149
- Units killed
- 112
- Units lost
- 80
- Buildings razed
- 19
- Largest army
- 112
- First expansion
- 7:10
Age path
UllrClassical · Research start 3:30
AegirHeroic · Est. start 12:00
HelMythic · Est. start 16:41
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling27 wall build events
Large army production112 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
max.cringe
Odin · Red · Team 2- EAPM
- 47.1
- Favorite unit
- Throwing Axeman 20 fielded
- Total score
- 24,471
- Military score
- 10,616
- Economic score
- 13,172
- Kills score
- 683
- Units killed
- 19
- Units lost
- 46
- Buildings razed
- 0
- Largest army
- 78
- First expansion
- 13:48
Age path
FreyjaClassical · Est. start 3:26
SkadiHeroic · Est. start 13:31
TyrMythic · Est. start 16:26
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling56 wall build events
No post-game awards
sickplayer69
Zeus · Yellow · Team 1- EAPM
- 87.7
- Favorite unit
- Hypaspist 14 fielded
- Total score
- 27,093
- Military score
- 8,800
- Economic score
- 16,871
- Kills score
- 1,422
- Units killed
- 69
- Units lost
- 37
- Buildings razed
- 1
- Largest army
- 51
- First expansion
- 15:31
Age path
HermesClassical · Research start 2:30
ApolloHeroic · Est. start 10:55
HephaestusMythic · Est. start 18:06
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling14 wall build events
Market economy600 total resource volume
No post-game awards
Suave
Odin · Green · Team 2- EAPM
- 53.7
- Favorite unit
- Jarl 47 fielded
- Total score
- 28,653
- Military score
- 7,664
- Economic score
- 18,121
- Kills score
- 2,868
- Units killed
- 99
- Units lost
- 136
- Buildings razed
- 1
- Largest army
- 138
- First expansion
- 5:57
Age path
HeimdallClassical · Research start 3:07
SkadiHeroic · Est. start 12:05
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling18 wall build events
Large army production138 military units
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 600 total volume›
s4pphire
Bought
No buys
Sold
No sells
Total player market volume0
max.cringe
Bought
No buys
Sold
No sells
Total player market volume0
sickplayer69
Bought
No buys
Sold
Total player market volume600
Suave
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.