Advanced match analysis
Jf33333222 vs progoatherder
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 15382
- Duration
- 12:10
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
Jf33333222
Zeus · Elo 917 +21
12:10
Match length
Defeated
progoatherder
Set · Elo 991 -21
39.5% win probability
Pre-match · progoatherder favored · Upset
win probability 60.5%
Key momentsIn match order
Jf33333222
Zeus · Blue- EAPM
- 30.5
- Favorite unit
- Hoplite 42 fielded
- Total score
- 13,761
- Military score
- 7,435
- Economic score
- 5,723
- Kills score
- 603
- Units killed
- 39
- Units lost
- 5
- Buildings razed
- 3
- Largest army
- 52
- First expansion
- —
Age path
AthenaClassical · Research start 3:31
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
progoatherder
Set · Red- EAPM
- 28.3
- Favorite unit
- Axeman 20 fielded
- Total score
- 8,376
- Military score
- 2,775
- Economic score
- 5,469
- Kills score
- 132
- Units killed
- 5
- Units lost
- 39
- Buildings razed
- 0
- Largest army
- 33
- First expansion
- 11:12
Age path
AnubisClassical · Est. start 4:26
SekhmetHeroic · Est. start 10:31
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.