Advanced match analysis
Pandemonio + Naitnoz vs Fon Bibra + SVOrog
- Queue
- Ranked 2v2 Supremacy
- Map
- Elysium
- Map Seed
- 4844
- Duration
- 12:11
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeat
Team Elo 997
Pandemonio
Loki · Elo 1036 -18
Naitnoz
Hades · Elo 958 -42
12:11
Match length
Victory
Team Elo 1050
Fon Bibra
Zeus · Elo 1050 +16
SVOrog
Poseidon · Elo 1051 +16
42.4% win probability
Pre-match · Fon Bibra + SVOrog favored
win probability 57.6%
Key momentsIn match order
Pandemonio
Loki · Cyan · Team 1- EAPM
- 22.7
- Favorite unit
- Hersir 4 fielded
- Largest army
- 10
- First expansion
- —
Age path
HeimdallClassical · Est. start 3:40
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Fon Bibra
Zeus · Red · Team 2- EAPM
- 25.0
- Favorite unit
- Hoplite 5 fielded
- Largest army
- 13
- First expansion
- —
Age path
AthenaClassical · Est. start 3:29
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Naitnoz
Hades · Yellow · Team 1- EAPM
- 23.6
- Favorite unit
- Hippeus 12 fielded
- Largest army
- 32
- First expansion
- —
Age path
AthenaClassical · Research start 5:21
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
SVOrog
Poseidon · Maroon · Team 2- EAPM
- 36.1
- Favorite unit
- Hippeus 31 fielded
- Largest army
- 33
- First expansion
- —
Age path
HermesClassical · Research start 2:42
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Pandemonio
Army · 10Units
Buildings ›5 types
God powers ›None invoked
No god powers recorded.