Advanced match analysis
arbnknght vs edgar_mave
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 30734
- Duration
- 29:52
- Patch
- 19.17020
- Played
- · 5 hours ago
Winner
arbnknght
Tsukuyomi · Elo 972 +16
29:52
Match length
Defeated
edgar_mave
Kronos · Elo 918 -43
57.7% win probability
Pre-match · arbnknght favored
win probability 42.3%
Key momentsIn match order
arbnknght
Tsukuyomi · Blue- EAPM
- 20.5
- Favorite unit
- Daimyo 6 fielded
- Total score
- 57,534
- Military score
- 23,852
- Economic score
- 30,250
- Kills score
- 3,432
- Units killed
- 119
- Units lost
- 24
- Buildings razed
- 11
- Largest army
- 22
- First expansion
- 8:08
Age path
Inari OkamiClassical · Research start 4:04
HachimanHeroic · Research start 9:07
WatatsumiMythic · Research start 26:32
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom6 expansion build events
Heavy walling27 wall build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
edgar_mave
Kronos · Red- EAPM
- 19.1
- Favorite unit
- Katapeltes 14 fielded
- Total score
- 33,330
- Military score
- 10,055
- Economic score
- 22,175
- Kills score
- 1,100
- Units killed
- 25
- Units lost
- 116
- Buildings razed
- 8
- Largest army
- 66
- First expansion
- 9:45
Age path
PrometheusClassical · Est. start 3:41
RheiaHeroic · Est. start 10:48
AtlasMythic · Est. start 26:28
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy4,000 total resource volume
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,000 total volume›
arbnknght
Bought
No buys
Sold
No sells
Total player market volume0
edgar_mave
Bought
Sold
Total player market volume4,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.