Replay-derived match flow, timings, and composition.

Advanced match analysis

Gifted Godz + ElReverendoJona vs drrubberfunk + C VonSnuffle

Queue
Ranked 2v2 Supremacy
Map
Watering Hole
Map Seed
15628
Duration
19:22
Patch
19.17020
Played
· 5 hours ago
Watering Hole map preview
MapWatering Hole
Defeat Team Elo 1054
Gifted Godz Tezcatlipoca · Elo 1068 -15
ElReverendoJona Zeus · Elo 1039 -14
19:22 Match length
Victory Team Elo 1114
drrubberfunk Fuxi · Elo 1216 +10
C VonSnuffle Amaterasu · Elo 1011 +19
41.5% win probability Pre-match · drrubberfunk + C VonSnuffle favored win probability 58.5%
Key momentsIn match order
Fastest Classical
3:54* ElReverendoJona Athena · estimated
First pressure
4:12 ElReverendoJona Military Academy
First extra TC
4:52 drrubberfunk Town Center
Armory timing
7:16 ElReverendoJona Armory
Market timing
9:43 drrubberfunk Market
Fastest Heroic
10:59* Gifted Godz Coyolxauhqui · estimated
Fortress timing
18:02 C VonSnuffle Castle
Fastest Mythic
18:17* drrubberfunk Huangdi · estimated

Gifted Godz

Tezcatlipoca · Blue · Team 1
Loss 1068 -15
EAPM
20.8
Favorite unit
Eagle Warrior
20 fielded
Total score
15,905
Military score
6,376
Economic score
9,071
Kills score
458
Units killed
15
Units lost
82
Buildings razed
0
Largest army
63
First expansion
8:22
Age path
HuehuecoyotlClassical · Research start 4:30
CoyolxauhquiHeroic · Research start 9:44
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling6 wall build events
Market economy1,000 total resource volume
No post-game awards

drrubberfunk

Fuxi · Red · Team 2
Win 1216 +10
EAPM
52.1
Favorite unit
Dao Swordsman
44 fielded
Total score
37,083
Military score
13,961
Economic score
21,928
Kills score
1,194
Units killed
48
Units lost
46
Buildings razed
1
Largest army
87
First expansion
4:52
Age path
ChiyouClassical · Est. start 3:42
GoumangHeroic · Est. start 11:16
HuangdiMythic · Research start 16:17
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling10 wall build events
Water commitment1 dock build events
Large army production87 military units
Largest Army

ElReverendoJona

Zeus · Purple · Team 1
Loss 1039 -14
EAPM
24.0
Favorite unit
Hoplite
92 fielded
Total score
25,116
Military score
8,975
Economic score
14,642
Kills score
1,519
Units killed
52
Units lost
86
Buildings razed
1
Largest army
99
First expansion
13:51
Age path
AthenaClassical · Research start 2:54
DionysusHeroic · Research start 11:39
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Large army production99 military units
Most Deaths

C VonSnuffle

Amaterasu · Green · Team 2
Win 1011 +19
EAPM
25.0
Favorite unit
Yumi Archer
13 fielded
Total score
45,058
Military score
20,594
Economic score
21,762
Kills score
2,714
Units killed
113
Units lost
21
Buildings razed
8
Largest army
67
First expansion
6:54
Age path
Ame No UzumeClassical · Research start 4:08
RaijinHeroic · Research start 12:41
TakemikazuchiMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Highest Score Most Improvements Most Kills Most Resources

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

Gifted Godz

Bought

Food1,000

Sold

No sells

Total player market volume1,000

drrubberfunk

Bought

No buys

Sold

No sells

Total player market volume0

ElReverendoJona

Bought

No buys

Sold

No sells

Total player market volume0

C VonSnuffle

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Gifted Godz

Army · 63

Units

Eagle Warrior20
Tlamanih Spearman13
Warrior Priest12
Ocelotl Warrior11
Tequihua Archer5
Chaneque1
Quimichin Spy1
Buildings 10 types
House14
Calpulli9
Wall6
War Hut4
Nobles Hut3
Armory2
Market1
Sentry Tower1
Temple1
Town Center1
God powers 6 invoked
Obsidian Mirror3
Lullaby2
Starfall1

drrubberfunk

Army · 87

Units

Dao Swordsman44
Ge Halberdier10
Wuzu Javelineer10
White Horse Cavalry9
Pioneer8
Siege Crossbow3
Nezha Child1
Nezha Youth1
Sage1
Buildings 13 types
House16
Silo11
Wall10
Farm9
Military Camp4
Baolei2
Imperial Academy2
Armory1
Dock1
Machine Workshop1
Market1
Temple1
Town Center1
God powers 4 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1
Yinglongs Wrath1

ElReverendoJona

Army · 99

Units

Hoplite92
Heracles3
Jason3
Odysseus1
Buildings 9 types
Farm28
House18
Storehouse6
Granary3
Military Academy3
Town Center2
Armory1
Fortress1
Temple1
God powers 4 invoked
Bolt2
Bronze1
Restoration1

C VonSnuffle

Army · 67

Units

Yumi Archer13
Naginata Rider10
Onna Musha9
Samurai9
Yari Spearman8
Bushi7
Daimyo4
Shinobi3
Yumi Horse Archer3
Kamaitachi1
Buildings 13 types
Farm24
House17
Watermill11
Wall10
Shrine Japanese5
Dojo3
Guardhouse3
Mining Camp Japanese3
Stable Japanese3
Castle2
Town Center2
Armory1
Temple1
God powers 3 invoked
Goshinboku1
Solar Shield1
Thunder Burst1