Replay-derived match flow, timings, and composition.

Advanced match analysis

KING vs Flipthabird

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
3146
Duration
26:35
Patch
19.17020
Played
· 5 hours ago
Alfheim map preview
MapAlfheim
Winner
KING Shennong · Elo 910 +10
26:35 Match length
Defeated
Flipthabird Loki · Elo 750 -15
71.5% win probability Pre-match · KING favored win probability 28.5%
Key momentsIn match order
First pressure
3:16 Flipthabird Hersir trained
Fastest Classical
4:12* Flipthabird Heimdall · estimated
Market timing
7:49 Flipthabird Market
Armory timing
8:16 KING Armory
First extra TC
9:15 KING Town Center
Fastest Heroic
11:24* Flipthabird Njord · estimated
Fortress timing
11:54 Flipthabird Hill Fort
Fastest Mythic
22:07* Flipthabird Hel · estimated

KING

Shennong · Blue
Win 910 +10
EAPM
28.7
Favorite unit
Fire Archer
34 fielded
Total score
58,942
Military score
26,188
Economic score
28,294
Kills score
4,460
Units killed
154
Units lost
32
Buildings razed
14
Largest army
86
First expansion
9:15
Age path
ChiyouClassical · Research start 5:49
NubaHeroic · Research start 15:17
ZhurongMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling13 wall build events
Large army production86 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Flipthabird

Loki · Red
Loss 750 -15
EAPM
19.8
Favorite unit
Throwing Axeman
39 fielded
Total score
25,241
Military score
11,040
Economic score
13,022
Kills score
1,179
Units killed
30
Units lost
152
Buildings razed
13
Largest army
131
First expansion
16:48
Age path
HeimdallClassical · Research start 3:12
NjordHeroic · Research start 10:10
HelMythic · Research start 20:07
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Market economy3,800 total resource volume
Large army production131 military units
Most Deaths

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,800 total volume

KING

Bought

No buys

Sold

No sells

Total player market volume0

Flipthabird

Bought

Food1,900

Sold

Food100
Wood1,800
Total player market volume3,800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

KING

Army · 86

Units

Fire Archer34
Chu Ko Nu25
Pioneer11
Sage7
Siege Crossbow6
Jiang Zi Ya1
Tao Tie1
Ya Zi1
Buildings 12 types
Farm26
House16
Wall13
Silo12
Machine Workshop7
Imperial Academy3
Market3
Sentry Tower3
Town Center3
Baolei2
Armory1
Temple1
God powers 1 invoked
Lightning Weapons1

Flipthabird

Army · 131

Units

Throwing Axeman39
Hersir27
Huskarl24
Jarl17
Godi9
Hirdman8
Berserk6
Mountain Giant1
Buildings 11 types
House16
Farm7
Ox Cart Building5
Longhouse3
Sentry Tower3
Great Hall2
Hill Fort2
Town Center2
Armory1
Market1
Temple1
God powers 4 invoked
Walking Woods2
Nidhogg1
Undermine1