Advanced match analysis
A Ackerman G + hyped25 + lunatrujillo009 vs The Doctor + orangeknight2002 + Shooter
- Queue
- Ranked 3v3 Supremacy
- Map
- Midgard
- Map Seed
- 12982
- Duration
- 29:31
- Patch
- 19.17020
- Played
- · 5 hours ago
Victory
Team Elo 1134
A Ackerman G
Poseidon · Elo 1116 +11
hyped25
Gaia · Elo 1095 +11
lunatrujillo009
Gaia · Elo 1191 +8
29:31
Match length
Defeat
Team Elo 981
The Doctor
Quetzalcoatl · Elo 1012 -11
orangeknight2002
Poseidon · Elo 973 -10
Shooter
Huitzilopochtli · Elo 959 -9
70.7% win probability
Pre-match · A Ackerman G + hyped25 + lunatrujillo009 favored
win probability 29.3%
Key momentsIn match order
A Ackerman G
Poseidon · Blue · Team 1- EAPM
- 29.4
- Favorite unit
- Hypaspist 50 fielded
- Total score
- 42,087
- Military score
- 12,845
- Economic score
- 19,920
- Kills score
- 9,347
- Units killed
- 363
- Units lost
- 251
- Buildings razed
- 8
- Largest army
- 242
- First expansion
- 20:43
Age path
HermesClassical · Research start 4:37
DionysusHeroic · Research start 9:12
HephaestusMythic · Research start 21:32
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Market economy7,100 total resource volume
Large army production242 military units
No post-game awards
The Doctor
Quetzalcoatl · Purple · Team 2- EAPM
- 54.6
- Favorite unit
- Warrior Priest 108 fielded
- Total score
- 50,400
- Military score
- 17,370
- Economic score
- 27,708
- Kills score
- 5,322
- Units killed
- 155
- Units lost
- 381
- Buildings razed
- 3
- Largest army
- 333
- First expansion
- 6:26
Age path
PatecatlClassical · Est. start 4:52
CoatlicueHeroic · Research start 15:53
XolotlMythic · Research start 23:18
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Water commitment5 dock build events
Large army production333 military units
No post-game awards
hyped25
Gaia · Yellow · Team 1- EAPM
- 51.6
- Favorite unit
- Fanatic 84 fielded
- Total score
- 122,071
- Military score
- 57,946
- Economic score
- 58,168
- Kills score
- 5,957
- Units killed
- 225
- Units lost
- 147
- Buildings razed
- 11
- Largest army
- 386
- First expansion
- 8:32
Age path
OceanusClassical · Est. start 4:35
TheiaHeroic · Est. start 8:15
HekateMythic · Est. start 15:25
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom5 expansion build events
Water commitment2 dock build events
Market economy1,200 total resource volume
Large army production386 military units
Highest Score
Most Improvements
Most Resources
orangeknight2002
Poseidon · Orange · Team 2- EAPM
- 49.3
- Favorite unit
- Toxotes 204 fielded
- Total score
- 35,075
- Military score
- 7,025
- Economic score
- 23,972
- Kills score
- 4,078
- Units killed
- 129
- Units lost
- 494
- Buildings razed
- 4
- Largest army
- 444
- First expansion
- 10:36
Age path
HermesClassical · Est. start 6:36
DionysusHeroic · Est. start 10:09
HephaestusMythic · Est. start 21:00
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment6 dock build events
Large army production444 military units
Most Deaths
lunatrujillo009
Gaia · Pink · Team 1- EAPM
- 34.1
- Favorite unit
- Fanatic 99 fielded
- Total score
- 105,652
- Military score
- 38,972
- Economic score
- 47,422
- Kills score
- 19,610
- Units killed
- 707
- Units lost
- 193
- Buildings razed
- 73
- Largest army
- 238
- First expansion
- 10:54
Age path
OceanusClassical · Est. start 4:00
RheiaHeroic · Est. start 12:32
AtlasMythic · Est. start 18:51
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom8 expansion build events
Water commitment4 dock build events
Market economy2,000 total resource volume
Large army production238 military units
Largest Army
Most Kills
Shooter
Huitzilopochtli · Peach · Team 2- EAPM
- 52.2
- Favorite unit
- Warrior Priest 123 fielded
- Total score
- 70,694
- Military score
- 24,500
- Economic score
- 34,794
- Kills score
- 11,437
- Units killed
- 328
- Units lost
- 456
- Buildings razed
- 24
- Largest army
- 412
- First expansion
- 9:09
Age path
PatecatlClassical · Est. start 5:20
ItzpapalotlHeroic · Est. start 11:12
MictlantecutliMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment4 dock build events
Large army production412 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 10,300 total volume›
A Ackerman G
Bought
Sold
Total player market volume7,100
The Doctor
Bought
No buys
Sold
No sells
Total player market volume0
hyped25
Bought
No buys
Sold
Total player market volume1,200
orangeknight2002
Bought
No buys
Sold
No sells
Total player market volume0
lunatrujillo009
Bought
No buys
Sold
Total player market volume2,000
Shooter
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.