Advanced match analysis
Xlx Fire vs katokito03
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 1839
- Duration
- 38:26
- Patch
- 19.17020
- Played
- · 9 hours ago
Winner
Xlx Fire
Set · Elo 545 +19
38:26
Match length
Defeated
katokito03
Nuwa · Elo 564 -19
47.3% win probability
Pre-match · katokito03 favored · Upset
win probability 52.7%
Key momentsIn match order
Xlx Fire
Set · Blue- EAPM
- 19.8
- Favorite unit
- Camel Rider 90 fielded
- Total score
- 109,221
- Military score
- 24,014
- Economic score
- 73,119
- Kills score
- 12,088
- Units killed
- 353
- Units lost
- 275
- Buildings razed
- 95
- Largest army
- 369
- First expansion
- 7:33
Age path
AnubisClassical · Research start 4:53
SekhmetHeroic · Research start 15:58
ThothMythic · Research start 18:51
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom7 expansion build events
Large army production369 military units
Highest Score
Largest Army
Most Kills
Most Resources
katokito03
Nuwa · Red- EAPM
- 23.7
- Favorite unit
- Chu Ko Nu 90 fielded
- Total score
- 41,563
- Military score
- 20,955
- Economic score
- 12,057
- Kills score
- 8,551
- Units killed
- 275
- Units lost
- 366
- Buildings razed
- 5
- Largest army
- 243
- First expansion
- 8:51
Age path
HoutuClassical · Research start 4:42
RushouHeroic · Research start 13:19
GonggongMythic · Research start 23:05
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom8 expansion build events
Market economy19,700 total resource volume
Large army production243 military units
Most Deaths
Most Improvements
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 19,700 total volume›
Xlx Fire
Bought
No buys
Sold
No sells
Total player market volume0
katokito03
Bought
Sold
Total player market volume19,700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.