Replay-derived match flow, timings, and composition.

Advanced match analysis

Achille vs Lukaku21

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
11518
Duration
8:16
Patch
19.17020
Played
· 9 hours ago
Yellow River map preview
MapYellow River
Defeated
Achille Hades · Elo 1098 -11
8:16 Match length
Winner
Lukaku21 Gaia · Elo 1229 +11
32.0% win probability Pre-match · Lukaku21 favored win probability 68.0%
Key momentsIn match order
Fastest Classical
4:10* Lukaku21 Oceanus · estimated
First extra TC
4:17 Lukaku21 Town Center
First pressure
5:17 Lukaku21 Military Barracks
Armory timing
7:56 Lukaku21 Armory

Achille

Hades · Blue
Loss 1098 -11
EAPM
37.2
Favorite unit
Ajax
2 fielded
Largest army
4
First expansion
6:10
Age path
AresClassical · Research start 3:44
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Lukaku21

Gaia · Yellow
Win 1229 +11
EAPM
34.0
Favorite unit
Murmillo
7 fielded
Largest army
14
First expansion
4:17
Age path
OceanusClassical · Research start 3:10
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Achille

Army · 4

Units

Ajax2
Achilles1
Toxotes1
Buildings 6 types
Storehouse3
Archery Range2
Granary2
House2
Temple1
Town Center1
God powers None invoked

No god powers recorded.

Lukaku21

Army · 14

Units

Murmillo7
Katapeltes3
Turma3
Caladria1
Buildings 7 types
Manor3
Economic Guild2
Military Barracks2
Armory1
Counter Barracks1
Temple1
Town Center1
God powers 2 invoked
Gaia Forest2