Replay-derived match flow, timings, and composition.

Advanced match analysis

Henk vs Feen

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
21824
Duration
20:09
Patch
19.17020
Played
· 9 hours ago
Yellow River map preview
MapYellow River
Winner
Henk Quetzalcoatl · Elo 1383 +13
20:09 Match length
Defeated
Feen Isis · Elo 1298 -13
62.0% win probability Pre-match · Henk favored win probability 38.0%
Key momentsIn match order
First pressure
3:42 Henk Warrior Priest trained
Fastest Classical
4:33* Henk Patecatl · estimated
First extra TC
5:45 Henk Town Center
Armory timing
5:49 Feen Armory
Fastest Heroic
9:16* Feen Nephthys · estimated
Fortress timing
9:47 Feen Migdol Stronghold
Market timing
19:24 Feen Market

Henk

Quetzalcoatl · Blue
Win 1383 +13
EAPM
69.3
Favorite unit
Eagle Warrior
76 fielded
Total score
40,245
Military score
17,672
Economic score
19,991
Kills score
2,594
Units killed
86
Units lost
33
Buildings razed
10
Largest army
134
First expansion
5:45
Age path
PatecatlClassical · Research start 3:33
CoatlicueHeroic · Est. start 11:00
TlalocMythic · Timing unavailable
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling14 wall build events
Large army production134 military units
Highest Score Largest Army Most Kills Most Resources

Feen

Isis · Red
Loss 1298 -13
EAPM
33.1
Favorite unit
Chariot Archer
34 fielded
Total score
29,659
Military score
11,342
Economic score
17,415
Kills score
902
Units killed
30
Units lost
88
Buildings razed
0
Largest army
77
First expansion
11:29
Age path
BastClassical · Research start 3:50
NephthysHeroic · Est. start 8:01
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Most Deaths Most Improvements

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Henk

Army · 134

Units

Eagle Warrior76
Ocelotl Warrior28
Warrior Priest15
Tequihua Archer6
Jaguar Rider5
Shorn One3
Ayotochtli1
Buildings 11 types
Farm25
House16
Wall14
Nobles Hut11
Calpulli10
Smoke Trap3
Town Center3
War Hut3
Armory1
Great Temple1
Temple1
God powers 4 invoked
Agave Bloom1
Earth Monster1
Monolith Of Tlaloc1
Tailwind1

Feen

Army · 77

Units

Chariot Archer34
War Elephant22
Spearman16
Scorpion Man5
Buildings 16 types
Farm34
House21
Wall11
Obelisk8
Granary6
Mining Camp4
Armory2
Lumber Camp2
Migdol Stronghold2
Temple2
Town Center2
Barracks1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers 3 invoked
Ancestors1
Eclipse1
Prosperity1