Advanced match analysis
tian vs Muslera
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 19720
- Duration
- 31:58
- Patch
- 19.17020
- Played
- · 8 hours ago
Winner
tian
Hades · Elo 1191 +10
31:58
Match length
Defeated
Muslera
Poseidon · Elo 1035 -10
71.1% win probability
Pre-match · tian favored
win probability 28.9%
Key momentsIn match order
tian
Hades · Peach- EAPM
- 59.3
- Favorite unit
- Toxotes 188 fielded
- Total score
- 65,203
- Military score
- 23,251
- Economic score
- 26,505
- Kills score
- 15,459
- Units killed
- 534
- Units lost
- 340
- Buildings razed
- 35
- Largest army
- 363
- First expansion
- 9:16
Age path
AresClassical · Research start 4:08
AphroditeHeroic · Research start 15:23
ArtemisMythic · Research start 20:49
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Market economy1,600 total resource volume
Large army production363 military units
Highest Score
Most Improvements
Most Kills
Muslera
Poseidon · Red- EAPM
- 41.7
- Favorite unit
- Prodromos 122 fielded
- Total score
- 44,776
- Military score
- 14,640
- Economic score
- 20,660
- Kills score
- 9,476
- Units killed
- 337
- Units lost
- 542
- Buildings razed
- 13
- Largest army
- 346
- First expansion
- 9:56
Age path
HermesClassical · Est. start 4:38
DionysusHeroic · Est. start 13:54
ArtemisMythic · Research start 23:30
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Water commitment4 dock build events
Market economy800 total resource volume
Large army production346 military units
Largest Army
Most Deaths
Most Resources
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,400 total volume›
tian
Bought
No buys
Sold
Total player market volume1,600
Muslera
Bought
No buys
Sold
Total player market volume800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.