Advanced match analysis
c4r_lit0s vs BRCwolf
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 17516
- Duration
- 26:57
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
c4r_lit0s
Kronos · Elo 893 -12
26:57
Match length
Winner
BRCwolf
Oranos · Elo 1003 +12
34.7% win probability
Pre-match · BRCwolf favored
win probability 65.3%
Key momentsIn match order
c4r_lit0s
Kronos · Blue- EAPM
- 20.4
- Favorite unit
- Contarius 84 fielded
- Largest army
- 163
- First expansion
- 14:33
Age path
PrometheusClassical · Research start 3:16
HyperionHeroic · Est. start 8:47
AtlasMythic · Est. start 21:34
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy4,600 total resource volume
Large army production163 military units
No post-game awards
BRCwolf
Oranos · Red- EAPM
- 44.9
- Favorite unit
- Murmillo 23 fielded
- Largest army
- 99
- First expansion
- 19:01
Age path
PrometheusClassical · Est. start 2:42
HyperionHeroic · Est. start 11:25
HeliosMythic · Est. start 17:58
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Large army production99 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,600 total volume›
c4r_lit0s
Bought
No buys
Sold
Total player market volume4,600
BRCwolf
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.