Advanced match analysis
sullyus69 vs junioracrean
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 18901
- Duration
- 15:13
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
sullyus69
Amaterasu · Elo 1248 -15
15:13
Match length
Winner
junioracrean
Amaterasu · Elo 1306 +15
41.7% win probability
Pre-match · junioracrean favored
win probability 58.3%
Key momentsIn match order
sullyus69
Amaterasu · Blue- EAPM
- 51.4
- Favorite unit
- Yumi Horse Archer 28 fielded
- Largest army
- 77
- First expansion
- —
Age path
MinakatatomiClassical · Est. start 4:27
RaijinHeroic · Est. start 8:20
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
No post-game awards
junioracrean
Amaterasu · Red- EAPM
- 33.2
- Favorite unit
- Samurai 22 fielded
- Largest army
- 44
- First expansion
- 11:42
Age path
MinakatatomiClassical · Est. start 4:05
RaijinHeroic · Research start 11:13
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.