Advanced match analysis
npzinos vs fishershieldsy
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 19081
- Duration
- 32:39
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
npzinos
Zeus · Elo 350 +27
32:39
Match length
Defeated
fishershieldsy
Isis · Elo 585 -27
20.5% win probability
Pre-match · fishershieldsy favored · Upset
win probability 79.5%
Key momentsIn match order
npzinos
Zeus · Blue- EAPM
- 17.0
- Favorite unit
- Hoplite 42 fielded
- Largest army
- 149
- First expansion
- 6:56
Age path
AthenaClassical · Research start 4:31
DionysusHeroic · Research start 11:18
HeraMythic · Research start 17:21
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production149 military units
No post-game awards
fishershieldsy
Isis · Red- EAPM
- 28.8
- Favorite unit
- Axeman 35 fielded
- Largest army
- 118
- First expansion
- 7:14
Age path
BastClassical · Research start 4:08
NephthysHeroic · Research start 12:28
OsirisMythic · Research start 18:42
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling30 wall build events
Market economy2,200 total resource volume
Large army production118 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,200 total volume›
npzinos
Bought
No buys
Sold
No sells
Total player market volume0
fishershieldsy
Bought
No buys
Sold
Total player market volume2,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.