Replay-derived match flow, timings, and composition.

Advanced match analysis

npzinos vs fishershieldsy

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
19081
Duration
32:39
Patch
19.17020
Played
· 7 hours ago
Elysium map preview
MapElysium
Winner
npzinos Zeus · Elo 350 +27
32:39 Match length
Defeated
fishershieldsy Isis · Elo 585 -27
20.5% win probability Pre-match · fishershieldsy favored · Upset win probability 79.5%
Key momentsIn match order
Fastest Classical
5:08* fishershieldsy Bast · estimated
First pressure
6:10 npzinos Stable
First extra TC
6:56 npzinos Town Center
Armory timing
7:45 npzinos Armory
Fastest Heroic
12:33* npzinos Dionysus · estimated
Fortress timing
14:18 fishershieldsy Migdol Stronghold
Fastest Mythic
19:21* npzinos Hera · estimated
Market timing
21:43 fishershieldsy Market

npzinos

Zeus · Blue
Win 350 +27
EAPM
17.0
Favorite unit
Hoplite
42 fielded
Largest army
149
First expansion
6:56
Age path
AthenaClassical · Research start 4:31
DionysusHeroic · Research start 11:18
HeraMythic · Research start 17:21
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production149 military units
No post-game awards

fishershieldsy

Isis · Red
Loss 585 -27
EAPM
28.8
Favorite unit
Axeman
35 fielded
Largest army
118
First expansion
7:14
Age path
BastClassical · Research start 4:08
NephthysHeroic · Research start 12:28
OsirisMythic · Research start 18:42
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling30 wall build events
Market economy2,200 total resource volume
Large army production118 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,200 total volume

npzinos

Bought

No buys

Sold

No sells

Total player market volume0

fishershieldsy

Bought

No buys

Sold

Wood2,200
Total player market volume2,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

npzinos

Army · 149

Units

Hoplite42
Toxotes26
Myrmidon21
Hippeus19
Petrobolos13
Helepolis9
Hydra6
Minotaur6
Medusa3
Bellerophon1
Heracles1
Jason1
Odysseus1
Buildings 11 types
Farm22
House16
Storehouse7
Granary6
Military Academy5
Archery Range3
Fortress3
Stable3
Temple2
Town Center2
Armory1
God powers 4 invoked
Bolt2
Lightning Storm1
Titan Gate1

fishershieldsy

Army · 118

Units

Axeman35
Spearman27
War Elephant20
Slinger17
Sphinx8
Chariot Archer6
Scorpion Man3
Camel Rider1
Mummy1
Buildings 18 types
Farm61
Wall30
House20
Barracks8
Granary6
Mining Camp6
Lumber Camp5
Obelisk5
Market4
Migdol Stronghold3
Monument To Priests2
Siege Works2
Town Center2
Armory1
Monument To Gods1
Monument To Pharaohs1
Monument To Soldiers1
Monument To Villagers1
God powers 6 invoked
Son Of Osiris2
Ancestors1
Eclipse1
Prosperity1
Titan Gate1