Advanced match analysis
Malban vs Hacker25Pro
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 6245
- Duration
- 34:46
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
Malban
Loki · Elo 874 -18
34:46
Match length
Winner
Hacker25Pro
Thor · Elo 877 +18
49.6% win probability
Pre-match · Hacker25Pro favored
win probability 50.4%
Key momentsIn match order
Malban
Loki · Blue- EAPM
- 36.8
- Favorite unit
- Godi 114 fielded
- Largest army
- 385
- First expansion
- 6:37
Age path
ForsetiClassical · Est. start 3:58
NjordHeroic · Est. start 9:12
HelMythic · Est. start 18:44
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling46 wall build events
Large army production385 military units
No post-game awards
Hacker25Pro
Thor · Red- EAPM
- 31.9
- Favorite unit
- Berserk 77 fielded
- Largest army
- 185
- First expansion
- 14:51
Age path
FreyjaClassical · Research start 3:59
SkadiHeroic · Research start 16:27
TyrMythic · Research start 25:43
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling8 wall build events
Market economy11,400 total resource volume
Large army production185 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 11,400 total volume›
Malban
Bought
No buys
Sold
No sells
Total player market volume0
Hacker25Pro
Bought
Sold
Total player market volume11,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.