Advanced match analysis
katokito03 vs Tokahay
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 10970
- Duration
- 33:11
- Patch
- 19.17020
- Played
- · 3 hours ago
Defeated
katokito03
Thor · Elo 583 -9
33:11
Match length
Winner
Tokahay
Kronos · Elo 764 +9
26.1% win probability
Pre-match · Tokahay favored
win probability 73.9%
Key momentsIn match order
katokito03
Thor · Blue- EAPM
- 22.6
- Favorite unit
- Hersir 71 fielded
- Largest army
- 156
- First expansion
- 9:16
Age path
ForsetiClassical · Research start 5:48
BragiHeroic · Research start 14:40
BaldrMythic · Research start 26:49
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy15,400 total resource volume
Large army production156 military units
No post-game awards
Tokahay
Kronos · Yellow- EAPM
- 21.2
- Favorite unit
- Arcus 51 fielded
- Largest army
- 131
- First expansion
- 6:14
Age path
LetoClassical · Research start 4:27
RheiaHeroic · Research start 11:12
AtlasMythic · Research start 19:01
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling29 wall build events
Large army production131 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 15,400 total volume›
katokito03
Bought
Sold
Total player market volume15,400
Tokahay
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.