Replay-derived match flow, timings, and composition.

Advanced match analysis

Pardazs vs Maroron

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
9572
Duration
25:29
Patch
19.17020
Played
· 8 hours ago
Midgard map preview
MapMidgard
Defeated
Pardazs Nuwa · Elo 1380 -13
25:29 Match length
Winner
Maroron Gaia · Elo 1465 +13
38.0% win probability Pre-match · Maroron favored win probability 62.0%
Key momentsIn match order
Fastest Classical
5:02* Maroron Oceanus · estimated
First pressure
5:35 Maroron Military Barracks
First extra TC
9:37 Maroron Town Center
Armory timing
10:01 Pardazs Armory
Fastest Heroic
12:24* Pardazs Goumang · estimated
Market timing
12:55 Maroron Market
Fortress timing
15:48 Maroron Palace
Fastest Mythic
18:31* Maroron Atlas · estimated

Pardazs

Nuwa · Blue
Loss 1380 -13
EAPM
59.3
Favorite unit
Wuzu Javelineer
100 fielded
Largest army
414
First expansion
15:30
Age path
HoutuClassical · Research start 4:02
GoumangHeroic · Research start 11:10
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment6 dock build events
Market economy1,000 total resource volume
Large army production414 military units
No post-game awards

Maroron

Gaia · Red
Win 1465 +13
EAPM
47.1
Favorite unit
Arcus
57 fielded
Largest army
198
First expansion
9:37
Age path
OceanusClassical · Research start 4:02
TheiaHeroic · Est. start 11:40
AtlasMythic · Research start 16:31
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment5 dock build events
Market economy4,000 total resource volume
Large army production198 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 5,000 total volume

Pardazs

Bought

Wood1,000

Sold

No sells

Total player market volume1,000

Maroron

Bought

No buys

Sold

Wood4,000
Total player market volume4,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Pardazs

Army · 414

Units

Wuzu Javelineer100
Fire Archer92
Dao Swordsman85
Tiger Cavalry43
Ge Halberdier28
White Horse Cavalry19
Pioneer9
Meng Chong8
Dou Jian7
Siege Crossbow7
Sage5
Qing Long4
Jiang Zi Ya3
Li Jing2
Axe Cart1
Chi Wen1
Buildings 11 types
House16
Silo13
Machine Workshop7
Dock6
Baolei5
Military Camp5
Armory1
Imperial Academy1
Market1
Temple1
Town Center1
God powers 4 invoked
Creation1
Earth Wall1
Forest Protection1
Great Flood1

Maroron

Army · 198

Units

Arcus57
Contarius37
Fanatic32
Murmillo15
Fire Ship8
Turma8
Fire Siphon7
Oracle7
Siege Bireme7
Destroyer6
Dryad5
Caladria4
Servant2
Cheiroballista1
Katapeltes1
Stymphalian Bird1
Buildings 14 types
Military Barracks19
Manor9
Palace6
Sentry Tower6
Dock5
Wall4
Farm3
Town Center3
Counter Barracks2
Temple2
Armory1
Economic Guild1
Market1
Village Center1
God powers 7 invoked
Gaia Forest3
Implode2
Carnivora1
Hesperides Tree1