Advanced match analysis
DengleDaddySWAG vs AngryThwomp
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 21347
- Duration
- 26:14
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
DengleDaddySWAG
Hades · Elo 1078 +13
26:14
Match length
Defeated
AngryThwomp
Shennong · Elo 981 -13
63.6% win probability
Pre-match · DengleDaddySWAG favored
win probability 36.4%
Key momentsIn match order
DengleDaddySWAG
Hades · Blue- EAPM
- 28.1
- Favorite unit
- Hippeus 62 fielded
- Total score
- 63,807
- Military score
- 16,762
- Economic score
- 38,369
- Kills score
- 8,726
- Units killed
- 253
- Units lost
- 173
- Buildings razed
- 47
- Largest army
- 173
- First expansion
- 7:00
Age path
AresClassical · Research start 3:26
AphroditeHeroic · Research start 12:23
ArtemisMythic · Research start 18:29
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Large army production173 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
AngryThwomp
Shennong · Red- EAPM
- 38.0
- Favorite unit
- Dao Swordsman 42 fielded
- Total score
- 26,717
- Military score
- 7,512
- Economic score
- 14,496
- Kills score
- 4,749
- Units killed
- 165
- Units lost
- 255
- Buildings razed
- 3
- Largest army
- 179
- First expansion
- 15:58
Age path
HoutuClassical · Est. start 3:18
RushouHeroic · Est. start 7:05
HuangdiMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,000 total resource volume
Large army production179 military units
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,000 total volume›
DengleDaddySWAG
Bought
No buys
Sold
No sells
Total player market volume0
AngryThwomp
Bought
No buys
Sold
Total player market volume1,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.