Replay-derived match flow, timings, and composition.

Advanced match analysis

LOGAINS vs Lukaku21

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
29216
Duration
14:41
Patch
19.17020
Played
· 7 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeated
<color7,1,.5>LOGAINS Amaterasu · Elo 1094 -11
14:41 Match length
Winner
Lukaku21 Gaia · Elo 1218 +11
32.9% win probability Pre-match · Lukaku21 favored win probability 67.1%
Key momentsIn match order
Fastest Classical
3:49* <color7,1,.5>LOGAINS Minakatatomi · estimated
First pressure
4:22 Lukaku21 Military Barracks
First extra TC
7:55 Lukaku21 Town Center
Armory timing
8:25 Lukaku21 Armory
Fastest Heroic
13:54* Lukaku21 Rheia · estimated
Fortress timing
14:07 Lukaku21 Palace

<color7,1,.5>LOGAINS

Amaterasu · Blue
Loss 1094 -11
EAPM
45.2
Favorite unit
Bushi
14 fielded
Largest army
53
First expansion
12:13
Age path
MinakatatomiClassical · Est. start 2:49
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
No post-game awards

Lukaku21

Gaia · Yellow
Win 1218 +11
EAPM
50.1
Favorite unit
Murmillo
34 fielded
Largest army
69
First expansion
7:55
Age path
OceanusClassical · Research start 3:16
RheiaHeroic · Est. start 12:39
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

<color7,1,.5>LOGAINS

Army · 53

Units

Bushi14
Samurai10
Yumi Archer10
Naginata Rider9
Onna Musha7
Wanyudo3
Buildings 9 types
House13
Dojo5
Watermill5
Guardhouse4
Shrine Japanese3
Stable Japanese3
Town Center2
Mining Camp Japanese1
Temple1
God powers 2 invoked
Shrine Of The Hunt1
Solar Shield1

Lukaku21

Army · 69

Units

Murmillo34
Katapeltes14
Turma13
Contarius3
Arcus2
Behemoth1
Caladria1
Cheiroballista1
Buildings 9 types
Manor10
Military Barracks6
Counter Barracks4
Farm4
Armory1
Economic Guild1
Palace1
Temple1
Town Center1
God powers 5 invoked
Carnivora2
Gaia Forest2
Traitor1