Replay-derived match flow, timings, and composition.

Advanced match analysis

Loxevan vs rnken.teramoto2021

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
27847
Duration
18:36
Patch
19.17020
Played
· 7 hours ago
Valley Of Kings map preview
MapValley Of Kings
Winner
Loxevan Kronos · Elo 936 +17
18:36 Match length
Defeated
rnken.teramoto2021 Zeus · Elo 913 -17
53.3% win probability Pre-match · Loxevan favored win probability 46.7%
Key momentsIn match order
Fastest Classical
3:56* rnken.teramoto2021 Athena · estimated
First pressure
5:14 rnken.teramoto2021 Military Academy
First extra TC
5:52 Loxevan Town Center
Armory timing
6:39 rnken.teramoto2021 Armory
Market timing
6:54 rnken.teramoto2021 Market
Fastest Heroic
9:09* rnken.teramoto2021 Dionysus · estimated
Fortress timing
9:21 rnken.teramoto2021 Fortress
Fastest Mythic
15:13* rnken.teramoto2021 Hephaestus · estimated

Loxevan

Kronos · Cyan
Win 936 +17
EAPM
21.9
Favorite unit
Murmillo
25 fielded
Largest army
72
First expansion
5:52
Age path
PrometheusClassical · Research start 3:38
RheiaHeroic · Est. start 11:01
AtlasMythic · Est. start 15:34
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
No post-game awards

rnken.teramoto2021

Zeus · Red
Loss 913 -17
EAPM
42.3
Favorite unit
Hoplite
19 fielded
Largest army
51
First expansion
11:52
Age path
AthenaClassical · Research start 2:56
DionysusHeroic · Research start 7:54
HephaestusMythic · Est. start 13:13
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Loxevan

Army · 72

Units

Murmillo25
Turma24
Katapeltes9
Oracle8
Promethean5
Behemoth1
Buildings 12 types
Farm28
Wall10
Manor8
Counter Barracks4
Temple4
Military Barracks3
Palace3
Sentry Tower2
Town Center2
Armory1
Economic Guild1
Market1
God powers 11 invoked
Valor9
Traitor2

rnken.teramoto2021

Army · 51

Units

Hoplite19
Toxotes11
Hypaspist7
Peltast7
Odysseus3
Bellerophon1
Heracles1
Jason1
Petrobolos1
Buildings 11 types
Farm12
House11
Storehouse4
Armory3
Granary3
Archery Range2
Military Academy2
Fortress1
Market1
Temple1
Town Center1
God powers 5 invoked
Bolt2
Bronze1
Plenty Vault1
Restoration1