Advanced match analysis
edgar_mave + daniellangle vs Kaku4705 + Luuci0oo
- Queue
- Ranked 2v2 Supremacy
- Map
- Mirage
- Map Seed
- 8260
- Duration
- 30:10
- Patch
- 19.17020
- Played
- · 2 hours ago
Defeat
Team Elo 720
edgar_mave
Kronos · Elo 756 -13
daniellangle
Gaia · Elo 683 -9
30:10
Match length
Victory
Team Elo 856
Kaku4705
Amaterasu · Elo 855 +11
Luuci0oo
Freyr · Elo 856 +11
31.4% win probability
Pre-match · Kaku4705 + Luuci0oo favored
win probability 68.6%
Key momentsIn match order
edgar_mave
Kronos · Blue · Team 1- EAPM
- 25.3
- Favorite unit
- Destroyer 55 fielded
- Largest army
- 219
- First expansion
- 9:24
Age path
PrometheusClassical · Est. start 3:02
RheiaHeroic · Est. start 12:02
AtlasMythic · Research start 18:10
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom5 expansion build events
Water commitment1 dock build events
Large army production219 military units
No post-game awards
Kaku4705
Amaterasu · Red · Team 2- EAPM
- 30.9
- Favorite unit
- Samurai 46 fielded
- Largest army
- 81
- First expansion
- 9:48
Age path
Ame No UzumeClassical · Est. start 3:27
HachimanHeroic · Est. start 12:50
TakemikazuchiMythic · Research start 19:31
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Large army production81 military units
No post-game awards
daniellangle
Gaia · Yellow · Team 1- EAPM
- 22.2
- Favorite unit
- Murmillo 97 fielded
- Largest army
- 176
- First expansion
- 17:19
Age path
OceanusClassical · Est. start 2:12
RheiaHeroic · Est. start 13:32
AtlasMythic · Research start 24:44
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy1,600 total resource volume
Large army production176 military units
No post-game awards
Luuci0oo
Freyr · Maroon · Team 2- EAPM
- 34.7
- Favorite unit
- Berserk 19 fielded
- Largest army
- 68
- First expansion
- 17:44
Age path
UllrClassical · Research start 3:50
AegirHeroic · Research start 17:08
VidarMythic · Research start 27:30
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Water commitment6 dock build events
Market economy4,700 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,300 total volume›
edgar_mave
Bought
No buys
Sold
No sells
Total player market volume0
Kaku4705
Bought
No buys
Sold
No sells
Total player market volume0
daniellangle
Bought
Sold
No sells
Total player market volume1,600
Luuci0oo
Bought
No buys
Sold
Total player market volume4,700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.