Replay-derived match flow, timings, and composition.

Advanced match analysis

edgar_mave + daniellangle vs Kaku4705 + Luuci0oo

Queue
Ranked 2v2 Supremacy
Map
Mirage
Map Seed
8260
Duration
30:10
Patch
19.17020
Played
· 2 hours ago
Mirage map preview
MapMirage
Defeat Team Elo 720
edgar_mave Kronos · Elo 756 -13
daniellangle Gaia · Elo 683 -9
30:10 Match length
Victory Team Elo 856
Kaku4705 Amaterasu · Elo 855 +11
Luuci0oo Freyr · Elo 856 +11
31.4% win probability Pre-match · Kaku4705 + Luuci0oo favored win probability 68.6%
Key momentsIn match order
Fastest Classical
3:12* daniellangle Oceanus · estimated
First pressure
3:21 Luuci0oo Hersir trained
First extra TC
9:24 edgar_mave Town Center
Armory timing
9:55 daniellangle Armory
Market timing
12:52 daniellangle Market
Fastest Heroic
13:17* edgar_mave Rheia · estimated
Fortress timing
15:22 Kaku4705 Castle
Fastest Mythic
20:10* edgar_mave Atlas · estimated

edgar_mave

Kronos · Blue · Team 1
Loss 756 -13
EAPM
25.3
Favorite unit
Destroyer
55 fielded
Largest army
219
First expansion
9:24
Age path
PrometheusClassical · Est. start 3:02
RheiaHeroic · Est. start 12:02
AtlasMythic · Research start 18:10
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom5 expansion build events
Water commitment1 dock build events
Large army production219 military units
No post-game awards

Kaku4705

Amaterasu · Red · Team 2
Win 855 +11
EAPM
30.9
Favorite unit
Samurai
46 fielded
Largest army
81
First expansion
9:48
Age path
Ame No UzumeClassical · Est. start 3:27
HachimanHeroic · Est. start 12:50
TakemikazuchiMythic · Research start 19:31
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Large army production81 military units
No post-game awards

daniellangle

Gaia · Yellow · Team 1
Loss 683 -9
EAPM
22.2
Favorite unit
Murmillo
97 fielded
Largest army
176
First expansion
17:19
Age path
OceanusClassical · Est. start 2:12
RheiaHeroic · Est. start 13:32
AtlasMythic · Research start 24:44
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy1,600 total resource volume
Large army production176 military units
No post-game awards

Luuci0oo

Freyr · Maroon · Team 2
Win 856 +11
EAPM
34.7
Favorite unit
Berserk
19 fielded
Largest army
68
First expansion
17:44
Age path
UllrClassical · Research start 3:50
AegirHeroic · Research start 17:08
VidarMythic · Research start 27:30
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Water commitment6 dock build events
Market economy4,700 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 6,300 total volume

edgar_mave

Bought

No buys

Sold

No sells

Total player market volume0

Kaku4705

Bought

No buys

Sold

No sells

Total player market volume0

daniellangle

Bought

Food900
Wood700

Sold

No sells

Total player market volume1,600

Luuci0oo

Bought

No buys

Sold

Food2,200
Wood2,500
Total player market volume4,700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

edgar_mave

Army · 219

Units

Destroyer55
Arcus41
Turma40
Katapeltes28
Cheiroballista14
Murmillo14
Promethean9
Contarius8
Behemoth6
Oracle4
Buildings 11 types
Farm19
Manor9
Military Barracks6
Palace6
Counter Barracks5
Town Center5
Economic Guild2
Temple2
Armory1
Dock1
Market1
God powers 13 invoked
Deconstruction6
Traitor3
Valor3
Implode1

Kaku4705

Army · 81

Units

Samurai46
Asura14
Bushi9
Yari Spearman7
Kitsune4
Daimyo1
Buildings 14 types
Farm41
House17
Shrine Japanese8
Dojo7
Temple6
Wall6
Armory4
Watermill4
Mining Camp Japanese3
Guardhouse2
Market2
Town Center2
Castle1
Stable Japanese1
God powers 3 invoked
Goshinboku1
Shogun1
Titan Gate1

daniellangle

Army · 176

Units

Murmillo97
Turma68
Cheiroballista9
Caladria1
Katapeltes1
Buildings 10 types
Farm9
Manor8
Palace2
Town Center2
Armory1
Counter Barracks1
Economic Guild1
Market1
Military Barracks1
Temple1
God powers 13 invoked
Carnivora6
Gaia Forest3
Traitor3
Implode1

Luuci0oo

Army · 68

Units

Berserk19
Raiding Cavalry18
Hersir17
Portable Ram13
Godi1
Buildings 11 types
House33
Longhouse15
Farm10
Dock6
Great Hall6
Armory5
Temple5
Market3
Town Center3
Ox Cart Building2
Wall2
God powers 4 invoked
Tempest2
Asgardian Bastion1
Gullinbursti1