Advanced match analysis
Xlx Fire vs fishershieldsy
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 22453
- Duration
- 27:07
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
Xlx Fire
Set · Elo 503 -12
27:07
Match length
Winner
fishershieldsy
Isis · Elo 612 +12
34.8% win probability
Pre-match · fishershieldsy favored
win probability 65.2%
Key momentsIn match order
Xlx Fire
Set · Blue- EAPM
- 19.1
- Favorite unit
- Camel Rider 75 fielded
- Largest army
- 172
- First expansion
- 7:25
Age path
AnubisClassical · Research start 4:10
SekhmetHeroic · Research start 17:45
HorusMythic · Research start 21:22
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling15 wall build events
Large army production172 military units
No post-game awards
fishershieldsy
Isis · Red- EAPM
- 27.8
- Favorite unit
- Spearman 57 fielded
- Largest army
- 158
- First expansion
- 9:50
Age path
BastClassical · Research start 4:04
SobekHeroic · Research start 12:07
ThothMythic · Research start 21:36
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom4 expansion build events
Large army production158 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.