Replay-derived match flow, timings, and composition.

Advanced match analysis

DarthSauron vs iHaveLongBalls

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
21273
Duration
31:26
Patch
19.17020
Played
· 7 hours ago
Mount Olympus map preview
MapMount Olympus
Defeated
DarthSauron Hades · Elo 894 -16
31:26 Match length
Winner
iHaveLongBalls Hades · Elo 940 +30
43.4% win probability Pre-match · iHaveLongBalls favored win probability 56.6%
Key momentsIn match order
Fastest Classical
4:53* iHaveLongBalls Ares · estimated
First pressure
5:13 DarthSauron Stable
First extra TC
6:40 DarthSauron Town Center
Armory timing
8:43 DarthSauron Armory
Fastest Heroic
13:38* DarthSauron Apollo · estimated
Fortress timing
14:19 DarthSauron Fortress
Market timing
16:51 DarthSauron Market

DarthSauron

Hades · Mint
Loss 894 -16
EAPM
40.9
Favorite unit
Hoplite
268 fielded
Total score
35,525
Military score
10,370
Economic score
16,104
Kills score
9,081
Units killed
309
Units lost
443
Buildings razed
22
Largest army
584
First expansion
6:40
Age path
AresClassical · Research start 3:59
ApolloHeroic · Est. start 12:23
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Market economy2,800 total resource volume
Large army production584 military units
Most Deaths

iHaveLongBalls

Hades · Red
Win 940 +30
EAPM
34.4
Favorite unit
Toxotes
114 fielded
Total score
54,339
Military score
21,612
Economic score
20,793
Kills score
11,934
Units killed
443
Units lost
308
Buildings razed
22
Largest army
254
First expansion
8:06
Age path
AresClassical · Research start 3:53
AphroditeHeroic · Research start 15:39
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Large army production254 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,800 total volume

DarthSauron

Bought

Food1,400

Sold

Wood1,400
Total player market volume2,800

iHaveLongBalls

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DarthSauron

Army · 584

Units

Hoplite268
Peltast224
Toxotes32
Cyclops17
Petrobolos16
Hippeus7
Ajax6
Achilles5
Chiron5
Manticore4
Buildings 12 types
Farm46
House23
Archery Range12
Storehouse12
Fortress6
Granary4
Military Academy4
Market3
Town Center3
Armory1
Stable1
Temple1
God powers 2 invoked
Pestilence1
Sentinel1

iHaveLongBalls

Army · 254

Units

Toxotes114
Hippeus78
Cyclops17
Petrobolos11
Ajax8
Achilles6
Hoplite6
Peltast5
Chiron3
Hypaspist3
Prodromos2
Nemean Lion1
Buildings 12 types
Farm35
House22
Storehouse15
Stable8
Archery Range6
Fortress5
Granary5
Town Center5
Military Academy3
Sentry Tower2
Temple2
Armory1
God powers 8 invoked
Curse3
Pestilence3
Sentinel2