Advanced match analysis
Cap'nK vs rossarinho
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 23263
- Duration
- 20:21
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
Cap'nK
Hades · Elo 1137 -17
20:21
Match length
Winner
rossarinho
Isis · Elo 1156 +17
47.3% win probability
Pre-match · rossarinho favored
win probability 52.7%
Key momentsIn match order
Cap'nK
Hades · Red- EAPM
- 37.0
- Favorite unit
- Toxotes 18 fielded
- Largest army
- 87
- First expansion
- 10:19
Age path
AresClassical · Est. start 3:11
ApolloHeroic · Est. start 11:33
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy3,500 total resource volume
Large army production87 military units
No post-game awards
rossarinho
Isis · Blue- EAPM
- 56.0
- Favorite unit
- Spearman 65 fielded
- Largest army
- 175
- First expansion
- 4:45
Age path
BastClassical · Research start 3:32
SobekHeroic · Est. start 8:40
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Market economy2,300 total resource volume
Large army production175 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,800 total volume›
Cap'nK
Bought
Sold
Total player market volume3,500
rossarinho
Bought
Sold
Total player market volume2,300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.