Advanced match analysis
Boxeronte vs s,alm smurf
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 24317
- Duration
- 23:34
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
Boxeronte
Gaia · Elo 1782 +22
23:34
Match length
Defeated
s,alm smurf
Zeus · Elo 1863 -22
38.5% win probability
Pre-match · s,alm smurf favored · Upset
win probability 61.5%
Key momentsIn match order
Boxeronte
Gaia · Blue- EAPM
- 63.7
- Favorite unit
- Fanatic 62 fielded
- Total score
- 49,280
- Military score
- 22,900
- Economic score
- 21,955
- Kills score
- 4,501
- Units killed
- 155
- Units lost
- 138
- Buildings razed
- 7
- Largest army
- 217
- First expansion
- 5:41
Age path
OceanusClassical · Research start 2:38
RheiaHeroic · Est. start 11:18
AtlasMythic · Est. start 18:01
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling12 wall build events
Market economy2,400 total resource volume
Large army production217 military units
Highest Score
Most Improvements
Most Kills
Most Resources
s,alm smurf
Zeus · Red- EAPM
- 97.9
- Favorite unit
- Hypaspist 88 fielded
- Total score
- 36,577
- Military score
- 11,700
- Economic score
- 20,475
- Kills score
- 4,402
- Units killed
- 140
- Units lost
- 161
- Buildings razed
- 8
- Largest army
- 239
- First expansion
- 4:06
Age path
AthenaClassical · Research start 2:48
DionysusHeroic · Est. start 9:02
HeraMythic · Est. start 19:58
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy2,400 total resource volume
Large army production239 military units
Largest Army
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,800 total volume›
Boxeronte
Bought
Sold
Total player market volume2,400
s,alm smurf
Bought
Sold
Total player market volume2,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.