Replay-derived match flow, timings, and composition.

Advanced match analysis

viniciuszentilmadronaa vs KING

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
13998
Duration
29:25
Patch
19.17020
Played
· 5 hours ago
Giza map preview
MapGiza
Winner
viniciuszentilmadronaa Isis · Elo 888 +18
29:25 Match length
Defeated
KING Gaia · Elo 885 -18
50.4% win probability Pre-match · viniciuszentilmadronaa favored win probability 49.6%
Key momentsIn match order
Fastest Classical
5:10* viniciuszentilmadronaa Anubis · estimated
First extra TC
5:21 viniciuszentilmadronaa Town Center
Market timing
5:37 viniciuszentilmadronaa Market
Armory timing
6:44 KING Armory
First pressure
7:51 KING Military Barracks
Fastest Heroic
8:56* viniciuszentilmadronaa Nephthys · estimated
Fortress timing
9:32 viniciuszentilmadronaa Migdol Stronghold
Fastest Mythic
19:45* viniciuszentilmadronaa Thoth · estimated

viniciuszentilmadronaa

Isis · Blue
Win 888 +18
EAPM
38.6
Favorite unit
Camel Rider
105 fielded
Largest army
253
First expansion
5:21
Age path
AnubisClassical · Research start 4:10
NephthysHeroic · Research start 7:41
ThothMythic · Research start 17:45
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom4 expansion build events
Heavy walling21 wall build events
Market economy5,000 total resource volume
Large army production253 military units
No post-game awards

KING

Gaia · Red
Loss 885 -18
EAPM
32.9
Favorite unit
Arcus
95 fielded
Largest army
195
First expansion
13:44
Age path
LetoClassical · Research start 4:35
TheiaHeroic · Research start 8:15
AtlasMythic · Research start 21:15
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling21 wall build events
Large army production195 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 5,000 total volume

viniciuszentilmadronaa

Bought

Food1,300

Sold

Food200
Wood3,500
Total player market volume5,000

KING

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

viniciuszentilmadronaa

Army · 253

Units

Camel Rider105
Chariot Archer89
War Elephant19
Catapult18
Phoenix11
Scorpion Man11
Buildings 18 types
Farm48
Wall21
House16
Obelisk8
Granary6
Lumber Camp5
Mining Camp4
Town Center4
Migdol Stronghold2
Sentry Tower2
Market1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 6 invoked
Plague Of Serpents2
Ancestors1
Meteor1
Prosperity1
Titan Gate1

KING

Army · 195

Units

Arcus95
Katapeltes34
Dryad25
Cheiroballista16
Murmillo9
Oracle7
Fire Siphon5
Destroyer3
Turma1
Buildings 12 types
Wall21
Military Barracks19
Farm12
Manor12
Counter Barracks9
Economic Guild6
Market4
Armory3
Palace3
Town Center3
Sentry Tower2
Temple1
God powers 14 invoked
Spider Lair9
Hesperides Tree2
Implode2
Gaia Forest1