Advanced match analysis
Professor pAra vs menonita4ever
- Queue
- Ranked 1v1 Supremacy
- Map
- Steppe
- Map Seed
- 24839
- Duration
- 24:07
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeated
Professor pAra
Hades · Elo 1000 -16
24:07
Match length
Winner
menonita4ever
Loki · Elo 1027 +16
46.1% win probability
Pre-match · menonita4ever favored
win probability 53.9%
Key momentsIn match order
Professor pAra
Hades · Blue- EAPM
- 39.2
- Favorite unit
- Peltast 25 fielded
- Largest army
- 119
- First expansion
- 17:03
Age path
AthenaClassical · Research start 3:18
AphroditeHeroic · Research start 8:12
HephaestusMythic · Research start 16:54
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,000 total resource volume
Large army production119 military units
No post-game awards
menonita4ever
Loki · Red- EAPM
- 66.7
- Favorite unit
- Raiding Cavalry 39 fielded
- Largest army
- 208
- First expansion
- 8:05
Age path
ForsetiClassical · Est. start 3:17
BragiHeroic · Est. start 15:36
HelMythic · Est. start 17:55
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Large army production208 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,000 total volume›
Professor pAra
Bought
No buys
Sold
Total player market volume1,000
menonita4ever
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.