Replay-derived match flow, timings, and composition.

Advanced match analysis

moransanson vs Aluc

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
20432
Duration
14:50
Patch
19.17020
Played
· 5 hours ago
Midgard map preview
MapMidgard
Defeated
moransanson Ra · Elo 1350 -13
14:50 Match length
Winner
Aluc Tsukuyomi · Elo 1445 +13
36.7% win probability Pre-match · Aluc favored win probability 63.3%
Key momentsIn match order
Fastest Classical
5:10* moransanson Bast · estimated
First pressure
5:43 moransanson Barracks
Armory timing
6:12 Aluc Armory
Fastest Heroic
8:38* Aluc Hachiman · estimated
Fortress timing
12:04 Aluc Castle
Market timing
12:26 Aluc Market

moransanson

Ra · Blue
Loss 1350 -13
EAPM
36.9
Favorite unit
Spearman
25 fielded
Largest army
44
First expansion
—
Age path
BastClassical · Research start 4:10
SobekHeroic · Est. start 9:20
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
No post-game awards

Aluc

Tsukuyomi · Red
Win 1445 +13
EAPM
53.5
Favorite unit
Yumi Horse Archer
80 fielded
Largest army
153
First expansion
—
Age path
Inari OkamiClassical · Research start 4:28
HachimanHeroic · Est. start 7:42
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Heavy walling9 wall build events
Water commitment4 dock build events
Market economy1,700 total resource volume
Large army production153 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,700 total volume

moransanson

Bought

No buys

Sold

No sells

Total player market volume0

Aluc

Bought

Wood300

Sold

Food1,400
Total player market volume1,700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

moransanson

Army · 44

Units

Spearman25
Slinger12
Camel Rider4
War Barge2
Sphinx1
Buildings 12 types
House14
Obelisk13
Barracks4
Dock4
Mining Camp4
Granary2
Armory1
Lumber Camp1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 1 invoked
Locust Swarm1

Aluc

Army · 153

Units

Yumi Horse Archer80
Daimyo67
Oyumi3
Ramming Wasen2
Onna Musha1
Buildings 12 types
House20
Wall9
Shrine Japanese6
Dock4
Stable Japanese3
Watermill3
Mining Camp Japanese2
Armory1
Castle1
Dojo1
Market1
Temple1
God powers 3 invoked
New Moon1
Shogun1
Swampland1