Replay-derived match flow, timings, and composition.

Advanced match analysis

Feen vs Pardazs

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
28796
Duration
19:42
Patch
19.17020
Played
· 2 hours ago
Tundra map preview
MapTundra
Defeated
Feen Isis · Elo 1311 -14
19:42 Match length
Winner
Pardazs Nuwa · Elo 1391 +14
38.7% win probability Pre-match · Pardazs favored win probability 61.3%
Key momentsIn match order
Fastest Classical
3:43* Pardazs Houtu · estimated
First extra TC
3:53 Pardazs Town Center
Armory timing
7:39 Pardazs Armory
Market timing
8:09 Pardazs Market
First pressure
9:20 Feen Migdol Stronghold
Fortress timing
9:20 Feen Migdol Stronghold
Fastest Heroic
9:37* Pardazs Goumang · estimated

Feen

Isis · Blue
Loss 1311 -14
EAPM
33.0
Favorite unit
Chariot Archer
42 fielded
Largest army
84
First expansion
15:49
Age path
AnubisClassical · Est. start 3:03
NephthysHeroic · Est. start 9:21
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Large army production84 military units
No post-game awards

Pardazs

Nuwa · Red
Win 1391 +14
EAPM
53.5
Favorite unit
Ge Halberdier
52 fielded
Largest army
156
First expansion
3:53
Age path
HoutuClassical · Est. start 2:43
GoumangHeroic · Research start 8:22
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy1,400 total resource volume
Large army production156 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,400 total volume

Feen

Bought

No buys

Sold

No sells

Total player market volume0

Pardazs

Bought

Food1,000
Wood400

Sold

No sells

Total player market volume1,400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Feen

Army · 84

Units

Chariot Archer42
Camel Rider18
Scorpion Man17
Siege Tower5
War Elephant2
Buildings 13 types
House15
Obelisk15
Granary6
Lumber Camp5
Mining Camp5
Migdol Stronghold2
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers 2 invoked
Ancestors1
Plague Of Serpents1

Pardazs

Army · 156

Units

Ge Halberdier52
Wuzu Javelineer41
White Horse Cavalry32
Pioneer11
Dao Swordsman5
Siege Crossbow5
Sage4
Fire Archer3
Jiang Zi Ya2
Qiong Qi1
Buildings 11 types
Farm26
House19
Silo13
Military Camp5
Town Center3
Baolei2
Machine Workshop2
Armory1
Imperial Academy1
Market1
Temple1
God powers 3 invoked
Creation1
Earth Wall1
Forest Protection1