Advanced match analysis
Kuawi vs diomids2
- Queue
- Ranked 1v1 Supremacy
- Map
- Steppe
- Map Seed
- 24539
- Duration
- 21:47
- Patch
- 19.17020
- Played
- · 2 hours ago
Winner
Kuawi
Quetzalcoatl · Elo 1089 +14
21:47
Match length
Defeated
diomids2
Tsukuyomi · Elo 1027 -14
58.8% win probability
Pre-match · Kuawi favored
win probability 41.2%
Key momentsIn match order
Kuawi
Quetzalcoatl · Blue- EAPM
- 47.1
- Favorite unit
- Tequihua Archer 40 fielded
- Total score
- 23,666
- Military score
- 9,162
- Economic score
- 10,273
- Kills score
- 4,231
- Units killed
- 143
- Units lost
- 70
- Buildings razed
- 20
- Largest army
- 91
- First expansion
- —
Age path
HuehuecoyotlClassical · Est. start 3:36
CoyolxauhquiHeroic · Est. start 6:53
TlalocMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling13 wall build events
Large army production91 military units
Largest Army
Most Kills
diomids2
Tsukuyomi · Red- EAPM
- 45.2
- Favorite unit
- Naginata Rider 41 fielded
- Total score
- 23,750
- Military score
- 11,569
- Economic score
- 10,804
- Kills score
- 1,377
- Units killed
- 55
- Units lost
- 141
- Buildings razed
- 2
- Largest army
- 120
- First expansion
- 15:25
Age path
Inari OkamiClassical · Est. start 3:59
FujinHeroic · Est. start 11:02
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Large army production120 military units
Highest Score
Most Deaths
Most Improvements
Most Resources
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Kuawi
Army · 91Units
Buildings ›8 types
God powers ›3 invoked
Monolith Of Tlaloc1