Advanced match analysis
Professor pAra vs gabtrid
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 2444
- Duration
- 16:55
- Patch
- 19.17020
- Played
- · 2 hours ago
Defeated
Professor pAra
Hades · Elo 1016 -17
16:55
Match length
Winner
gabtrid
Ra · Elo 1032 +17
47.7% win probability
Pre-match · gabtrid favored
win probability 52.3%
Key momentsIn match order
Professor pAra
Hades · Blue- EAPM
- 42.8
- Favorite unit
- Peltast 45 fielded
- Largest army
- 92
- First expansion
- 10:27
Age path
AthenaClassical · Research start 3:49
AphroditeHeroic · Research start 8:43
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production92 military units
No post-game awards
gabtrid
Ra · Red- EAPM
- 60.0
- Favorite unit
- Slinger 67 fielded
- Largest army
- 110
- First expansion
- 7:13
Age path
BastClassical · Est. start 3:42
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling13 wall build events
Market economy1,700 total resource volume
Large army production110 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,700 total volume›
Professor pAra
Bought
No buys
Sold
No sells
Total player market volume0
gabtrid
Bought
Sold
Total player market volume1,700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.