Advanced match analysis
viniciuszentilmadronaa vs bMike3
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 22947
- Duration
- 24:34
- Patch
- 19.17020
- Played
- · 2 hours ago
Defeated
viniciuszentilmadronaa
Isis · Elo 870 -18
24:34
Match length
Winner
bMike3
Poseidon · Elo 855 +18
52.2% win probability
Pre-match · viniciuszentilmadronaa favored · Upset
win probability 47.8%
Key momentsIn match order
viniciuszentilmadronaa
Isis · Blue- EAPM
- 43.7
- Favorite unit
- Camel Rider 128 fielded
- Largest army
- 279
- First expansion
- 5:14
Age path
AnubisClassical · Research start 3:38
NephthysHeroic · Research start 11:10
MythicNot reached
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production279 military units
No post-game awards
bMike3
Poseidon · Red- EAPM
- 33.0
- Favorite unit
- Hippeus 61 fielded
- Largest army
- 98
- First expansion
- 10:04
Age path
HermesClassical · Est. start 2:43
DionysusHeroic · Est. start 13:05
HephaestusMythic · Est. start 19:50
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling7 wall build events
Market economy4,500 total resource volume
Large army production98 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,500 total volume›
viniciuszentilmadronaa
Bought
No buys
Sold
No sells
Total player market volume0
bMike3
Bought
Sold
Total player market volume4,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.