Replay-derived match flow, timings, and composition.

Advanced match analysis

AK-47- vs GzRacer

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
16737
Duration
11:36
Patch
19.17020
Played
· 2 hours ago
Megalopolis map preview
MapMegalopolis
Winner
AK-47- Poseidon · Elo 1063 +15
11:36 Match length
Defeated
GzRacer Odin · Elo 995 -24
59.7% win probability Pre-match · AK-47- favored win probability 40.3%
Key momentsIn match order
First pressure
3:22 AK-47- Stable
Fastest Classical
3:46* AK-47- Hermes · estimated
Armory timing
5:41 GzRacer Armory
First extra TC
5:46 AK-47- Town Center
Market timing
7:38 AK-47- Market
Fastest Heroic
10:52* AK-47- Aphrodite · estimated

AK-47-

Poseidon · Mint
Win 1063 +15
EAPM
76.4
Favorite unit
Hippeus
7 fielded
Largest army
10
First expansion
5:46
Age path
HermesClassical · Est. start 2:46
AphroditeHeroic · Est. start 9:37
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

GzRacer

Odin · Red
Loss 995 -24
EAPM
40.0
Favorite unit
Raiding Cavalry
9 fielded
Largest army
31
First expansion
7:24
Age path
FreyjaClassical · Research start 3:04
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AK-47-

Army · 10

Units

Hippeus7
Atalanta1
Hippolyta1
Theseus1
Buildings 9 types
Farm10
House5
Armory1
Granary1
Market1
Stable1
Storehouse1
Temple1
Town Center1
God powers 1 invoked
Lure1

GzRacer

Army · 31

Units

Raiding Cavalry9
Throwing Axeman9
Hersir6
Hirdman6
Valkyrie1
Buildings 8 types
Farm9
House5
Ox Cart Building4
Longhouse2
Armory1
Great Hall1
Temple1
Town Center1
God powers 1 invoked
Great Hunt1